Joined: 23 Dec 2007
Location: New Zealand
|Posted: Sat Jan 05, 2008 1:24 am Post subject: Trying to fix the slippery function...
|Hey, I got a problem understanding the code.
First, something doesn't make sense to me. I was thinking that if( is_slippy ) would be changed to if(if_slippy) would fix it, but you know what happened? The menu got screwed up and the load player modules had starter modules as well as import modules. Why does that happen? What does if( is_slippy ) have to do with the menu?
And second, why would slippery work in the gnome starter and not in the ask palace?
Projects for Egoboo: Egoboo - Adventure edition
Egoboo community job: Fixing bugs and game testing.
Total code bug fixes: 3
Total game bug fixes (This season): 1