| View previous topic :: View next topic |
| Author |
Message |
woodmouse Skinner


Joined: 19 Apr 2008 Age: 13 Posts: 3007 Location: Finland
|
Posted: Sun May 11, 2008 5:39 pm Post subject: Secret levels |
|
|
I think there would maybe be some secret levels like the Zombi starter? For example, in Catacombs level 1, we would put there a big grave that should not break without using some extra powerful weapon like Titan Maul (because Titan Maul can be buyd in Bishopia Capitol and is not easy to get so) or the strange mace in the Ice Palace and it would take something like 50 hits and then break and there woul come a zombi (no Zombor, something new, creepy, fleshripping monster that would eat you if it kills you and disappear after it?) with 50 health? And when you kill it you would get something supersecret? I think it would be great, but I don't know what do you others like about it? _________________
What do you need to make a... [insert coin to continue] hippopotamus? |
|
| Back to top |
|
 |
Chainsaw Lumberjack


Joined: 20 Oct 2007 Age: 15 Posts: 2352 Location: Israel
|
Posted: Sun May 11, 2008 5:45 pm Post subject: |
|
|
Yea, I'm in favor, but I don't like you zombie idea.
If it already exists, why make it again?
I think we should have different stuff, like Secret rooms with puzzles,
A key only obtainable in one module but unlocks a strange door in another module, Killing a number of monsters with a certain item, and other things. _________________ Never, ever, ever click this.
Chainsaw's Cell [Last update: 27th May '08]
 |
|
| Back to top |
|
 |
woodmouse Skinner


Joined: 19 Apr 2008 Age: 13 Posts: 3007 Location: Finland
|
Posted: Sun May 11, 2008 5:49 pm Post subject: |
|
|
THAT would be GREAT!!! But how could we make the key thing? I made a strange module. There are Ghouls, Ghuuls and Ghasts (I made even eviler Ghoul based monster, so I don't want Zefz to change the Ghuuls into Ghasts) and evil soldier guy as a boss. I think I make the Soldier boss a superhyper evil Ghoul or something... _________________
What do you need to make a... [insert coin to continue] hippopotamus? |
|
| Back to top |
|
 |
Zefz Lead Designer


Joined: 16 Sep 2007 Posts: 2270 Location: Norway
|
Posted: Sun May 11, 2008 5:50 pm Post subject: |
|
|
I am making another sidequest right now. _________________ http://egoboo.sourceforge.net
"The pen is mightier than the sword- IF it is sharpened, dipped in poison and thrown really really hard at your target. But seriously, you are better off with a sword." |
|
| Back to top |
|
 |
woodmouse Skinner


Joined: 19 Apr 2008 Age: 13 Posts: 3007 Location: Finland
|
Posted: Sun May 11, 2008 5:51 pm Post subject: |
|
|
For what character? And what do you like the Mystic I made? It is somewhere... _________________
What do you need to make a... [insert coin to continue] hippopotamus? |
|
| Back to top |
|
 |
Chainsaw Lumberjack


Joined: 20 Oct 2007 Age: 15 Posts: 2352 Location: Israel
|
|
| Back to top |
|
 |
Zefz Lead Designer


Joined: 16 Sep 2007 Posts: 2270 Location: Norway
|
Posted: Sun May 11, 2008 5:52 pm Post subject: |
|
|
No starter module. This is a difficult multiplayer coop module. You can play it single, but I cannot seem to complete it without dying. _________________ http://egoboo.sourceforge.net
"The pen is mightier than the sword- IF it is sharpened, dipped in poison and thrown really really hard at your target. But seriously, you are better off with a sword." |
|
| Back to top |
|
 |
PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4286 Location: Midwestern US
|
Posted: Sun May 11, 2008 7:01 pm Post subject: |
|
|
Well, the Catacombs DO need some kind of secret (I suggested a black vampire you have to kill) to get the Vampyre class....
Or that's where I think it should be, anyway. _________________
+ PurpleSquerkle
--My website--
Latest update= 7/15/08; Three new midi loops.
{new Squerkle coming as soon as I stop being lazy} |
|
| Back to top |
|
 |
woodmouse Skinner


Joined: 19 Apr 2008 Age: 13 Posts: 3007 Location: Finland
|
Posted: Sun May 18, 2008 12:25 pm Post subject: |
|
|
I am making a Secret level for Catacombs. What monsters should be there? Demons, Undead, humans, or something else? I just want to know that do I make it more like Catacoms or Abyss...? _________________
What do you need to make a... [insert coin to continue] hippopotamus? |
|
| Back to top |
|
 |
Zefz Lead Designer


Joined: 16 Sep 2007 Posts: 2270 Location: Norway
|
Posted: Sun May 18, 2008 12:30 pm Post subject: |
|
|
Fewer demons more undead. Also maybe deadfall pits? Dungeon traps (spikes, gass, explosions, etc.). Lot of blood, creepy theme music.
Catacomb level 1 also had a number of puzzles. _________________ http://egoboo.sourceforge.net
"The pen is mightier than the sword- IF it is sharpened, dipped in poison and thrown really really hard at your target. But seriously, you are better off with a sword." |
|
| Back to top |
|
 |
woodmouse Skinner


Joined: 19 Apr 2008 Age: 13 Posts: 3007 Location: Finland
|
Posted: Sun May 18, 2008 12:32 pm Post subject: |
|
|
How can I make traps and puzzles? _________________
What do you need to make a... [insert coin to continue] hippopotamus? |
|
| Back to top |
|
 |
Zefz Lead Designer


Joined: 16 Sep 2007 Posts: 2270 Location: Norway
|
Posted: Sun May 18, 2008 12:35 pm Post subject: |
|
|
Look at existing ones for example. Gass trap chests, deadfall traps, pits, spike traps, bear traps, exploding chests, switch riddles, floor riddles, brazier+torch secrets, etc.
Finding new original puzzles is a great thing  _________________ http://egoboo.sourceforge.net
"The pen is mightier than the sword- IF it is sharpened, dipped in poison and thrown really really hard at your target. But seriously, you are better off with a sword." |
|
| Back to top |
|
 |
woodmouse Skinner


Joined: 19 Apr 2008 Age: 13 Posts: 3007 Location: Finland
|
Posted: Sun May 18, 2008 12:39 pm Post subject: |
|
|
OK. Oh, and I have a question: Should there be a Ghast boss? (I edited the Ghuul and it became Ghast. It is faster and stronger. (Oh, maybe not the one I posted here, it is only faster)) _________________
What do you need to make a... [insert coin to continue] hippopotamus? |
|
| Back to top |
|
 |
bgbirdsey Developer

Joined: 25 Sep 2007 Posts: 846 Location: Minnesota
|
Posted: Sun May 18, 2008 2:43 pm Post subject: |
|
|
I would rather not have a solid undead creature called a ghast. Check out the folklore around these words:
Ghast - modern invented word derived from words like ghost.
Ghoul - from Arabic, meaning a type of Djinn that lives in graveyards. More recently, Ghouls have been linked to the undead and things that live off of the dead.
That's why I like completely Egobooish names like Lumpkin, Jacqueline, and such so much. No one can say that Egoboo has it wrong, AND they are funny, AND they tell us something about the creatures. (Lumkin = stupid, Jacqueline = looks like a jackal). |
|
| Back to top |
|
 |
woodmouse Skinner


Joined: 19 Apr 2008 Age: 13 Posts: 3007 Location: Finland
|
Posted: Sun May 18, 2008 2:45 pm Post subject: |
|
|
So what should Ghast be? I'm not good at naming things...  _________________
What do you need to make a... [insert coin to continue] hippopotamus? |
|
| Back to top |
|
 |
|