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woodmouse Skinner


Joined: 19 Apr 2008 Age: 14 Posts: 3061 Location: Finland
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Posted: Mon May 26, 2008 12:47 pm Post subject: |
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That was Maxaxle's idea. _________________
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4356 Location: Midwestern US
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Posted: Mon May 26, 2008 1:03 pm Post subject: |
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| Zefz wrote: | | I think loading times never would be long enough for a in-between movie or animation. |
Not if it's as simple as somebody slapping someone else with a fish, over and over again.  _________________
+ PurpleSquerkle
--My website--
Latest update= 7/15/08; Three new midi loops.
{new Squerkle coming as soon as I stop being lazy} |
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Maxaxle Elite Gamer


Joined: 06 Oct 2007 Age: 15 Posts: 2717 Location: San Diego
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woodmouse Skinner


Joined: 19 Apr 2008 Age: 14 Posts: 3061 Location: Finland
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Posted: Mon May 26, 2008 6:26 pm Post subject: |
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Frying pan! Oh, speaking of strange weapons, I edited a sword and made a bass.
Here:
http://www.mediafire.com/?kvtnm2wxmu9 _________________
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Chainsaw Lumberjack


Joined: 20 Oct 2007 Age: 15 Posts: 2378 Location: Israel
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Posted: Mon May 26, 2008 6:32 pm Post subject: |
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| Maxaxle wrote: |
@Chainsaw: Can't wait for the Dead Fish Slapper! Can you make 2 animations for it? Sword-style and overhead style? And maybe even a frying pan with overhead style... |
You can define the way you attack with them in the data file, Under Attack type.
Sword style is SLASH or SLICE, Overhead is CHOP, Spear style is THRUST.
You can even set it to act as a shield if you use POKE. _________________ "To err is human, to really mess up requires a computer."
Chainsaw's Cell [Last update: 27th May '08]
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woodmouse Skinner


Joined: 19 Apr 2008 Age: 14 Posts: 3061 Location: Finland
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Posted: Mon May 26, 2008 6:34 pm Post subject: |
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PARRY _________________
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Chainsaw Lumberjack


Joined: 20 Oct 2007 Age: 15 Posts: 2378 Location: Israel
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Maxaxle Elite Gamer


Joined: 06 Oct 2007 Age: 15 Posts: 2717 Location: San Diego
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woodmouse Skinner


Joined: 19 Apr 2008 Age: 14 Posts: 3061 Location: Finland
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Posted: Mon May 26, 2008 6:37 pm Post subject: |
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Does it? I thought it makes the poking thing... The attack of Grub bugs etc. _________________
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Chainsaw Lumberjack


Joined: 20 Oct 2007 Age: 15 Posts: 2378 Location: Israel
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Posted: Mon May 26, 2008 6:39 pm Post subject: |
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That's their damage type.
I actually used POKE by accident instead of THRUST, that's how I found out. _________________ "To err is human, to really mess up requires a computer."
Chainsaw's Cell [Last update: 27th May '08]
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woodmouse Skinner


Joined: 19 Apr 2008 Age: 14 Posts: 3061 Location: Finland
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Posted: Mon May 26, 2008 6:40 pm Post subject: |
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NO! It's not wrong, the bass I mean. I wanted it to be "played" while attacking! _________________
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Maxaxle Elite Gamer


Joined: 06 Oct 2007 Age: 15 Posts: 2717 Location: San Diego
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woodmouse Skinner


Joined: 19 Apr 2008 Age: 14 Posts: 3061 Location: Finland
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Posted: Mon May 26, 2008 6:45 pm Post subject: |
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Now I'm totally lost.  _________________
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Maxaxle Elite Gamer


Joined: 06 Oct 2007 Age: 15 Posts: 2717 Location: San Diego
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woodmouse Skinner


Joined: 19 Apr 2008 Age: 14 Posts: 3061 Location: Finland
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Posted: Mon May 26, 2008 6:48 pm Post subject: |
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Well, it IS strange weapon... And why should it have ammo!? It's a bass... And I don't have a bass... So I can't record bass sounds... I just took some musical sounds from the DEV package... _________________
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