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Clonkinator Master Frying Pen (Moderator)


Joined: 03 Nov 2007 Age: 16 Posts: 3074 Location: Germany
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Posted: Wed Jun 04, 2008 7:27 am Post subject: |
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| Agent of Dread wrote: | Only if you do first.
That's what's really good fun about the Dragon Hide  |
All you have to do to make them enter the lava is actually going near the edge of the platform; you don't even have to jump down yourself.
If you decide to do, though, you should just take the hot dog.  _________________ Yes, it's true. I fail. Epicly so. |
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woodmouse Skinner


Joined: 19 Apr 2008 Age: 14 Posts: 3061 Location: Finland
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Posted: Wed Jun 04, 2008 11:35 am Post subject: |
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Ummm... Am I the only one whose Cobols in Ash Palace jump when I go backstab the sleeping Cobols? I mean, then they jump to the lava...  _________________
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Chainsaw Lumberjack


Joined: 20 Oct 2007 Age: 15 Posts: 2378 Location: Israel
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4356 Location: Midwestern US
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Posted: Wed Jun 04, 2008 2:18 pm Post subject: |
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| Agent of Dread wrote: | Only if you do first.
That's what's really good fun about the Dragon Hide  |
Or Ward runes. _________________
+ PurpleSquerkle
--My website--
Latest update= 7/15/08; Three new midi loops.
{new Squerkle coming as soon as I stop being lazy} |
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Agent of Dread lolwut?? (Moderator)


Joined: 23 Sep 2007 Age: 11 Posts: 4347 Location: FACEPLANT
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Posted: Wed Jun 04, 2008 9:03 pm Post subject: |
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Yeah. That too. _________________ FACEPLANT |
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Maxaxle Elite Gamer


Joined: 06 Oct 2007 Age: 15 Posts: 2717 Location: San Diego
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woodmouse Skinner


Joined: 19 Apr 2008 Age: 14 Posts: 3061 Location: Finland
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Posted: Thu Jun 05, 2008 8:25 am Post subject: |
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Maybe. Yeah. I start soon making fun modules. But first, I have three modules to finish...  _________________
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Maxaxle Elite Gamer


Joined: 06 Oct 2007 Age: 15 Posts: 2717 Location: San Diego
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Posted: Thu Jun 05, 2008 10:20 pm Post subject: |
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I meant to make weapons look like toys and also make them non-damaging. Just-for-fun modules can wait until the actual weapons are finished.
P.S. The actual module for all of those weapons could be a toy shop or something... _________________ http://www.freewebs.com/maxaxle88/
Inventor class last updated: July 9, 2008
Download: https://sourceforge.net/projects/maxaxlesegoboos
FREE PIZZA TOMORROW |
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hiroy The Dark One


Joined: 30 Sep 2007 Posts: 703
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Posted: Thu Jun 05, 2008 10:23 pm Post subject: |
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Some could be in a joke shop. It's a classic. _________________ Current Project
Egoboo: something [working title]
Preview
Story: Shredded
Chapters planned: None
Scapped
Motivation: 0% |
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Maxaxle Elite Gamer


Joined: 06 Oct 2007 Age: 15 Posts: 2717 Location: San Diego
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4356 Location: Midwestern US
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Posted: Fri Jun 06, 2008 1:52 am Post subject: |
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Joke stuff?
Jesteeerr...
Jesteeerr...
I was going to secretly work on him; I have a lot of ideas for his items and stuff.
But I got distracted with actual projects. _________________
+ PurpleSquerkle
--My website--
Latest update= 7/15/08; Three new midi loops.
{new Squerkle coming as soon as I stop being lazy} |
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Maxaxle Elite Gamer


Joined: 06 Oct 2007 Age: 15 Posts: 2717 Location: San Diego
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4356 Location: Midwestern US
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Posted: Sat Jun 07, 2008 1:49 pm Post subject: |
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Ooh, a puppet!
I can't believe I didn't think of that.
And I thought of everything, including an exploding voodoo doll.
At any rate, it's still a very low-priority project at the moment.
I still have cookies to do, and the Vampyre, of course. _________________
+ PurpleSquerkle
--My website--
Latest update= 7/15/08; Three new midi loops.
{new Squerkle coming as soon as I stop being lazy} |
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Maxaxle Elite Gamer


Joined: 06 Oct 2007 Age: 15 Posts: 2717 Location: San Diego
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woodmouse Skinner


Joined: 19 Apr 2008 Age: 14 Posts: 3061 Location: Finland
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Posted: Sat Jun 07, 2008 4:24 pm Post subject: |
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| Maxaxle wrote: | | PurpleSquerkle wrote: | | exploding voodoo doll |
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 _________________
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