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What next?
Archeologist Starter
50%
 50%  [ 5 ]
Abyss Level 2 (Last Level!)
30%
 30%  [ 3 ]
Minor overall improvements
20%
 20%  [ 2 ]
Total Votes : 10

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Maxaxle
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PostPosted: Sun May 18, 2008 8:56 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Ewwwwwwwwwww! Ack Ack Ack
Well, I think the Argh!-eologist's starter should have, at one point, a trap or horrible death that happens just like in the movies. The bad guy would get stuck in it, and there would be a message: (bad guy) died a gruesome death. Don't look!
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Agent of Dread
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PostPosted: Sun May 18, 2008 9:18 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

I like that idea too.
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Zefz
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PostPosted: Sun May 18, 2008 9:25 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Suggestions for traps?

It will have snakes, rolling boulders and maybe a pit.
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Agent of Dread
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PostPosted: Sun May 18, 2008 9:28 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Yes, the pit!
Poison darts maybe?
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PurpleSquerkle
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PostPosted: Sun May 18, 2008 9:45 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Yes, pits, good. Rolling boulders, a must. Snakes, naturally. Poison darts are always fun.
But the boulder (or one of them?) should be triggered by you removing an artifact from a pedestal unless you place something else there right away!
We could make the whole thing a replica of the opening scene from Raiders of the Lost Ark!
Well, not exactly. But close, you know?


And I really want to do something else to contribute to the Archaeologist. Because he's just so cool!
I did that revolver, but... apparently people didn't like it, I guess.
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PostPosted: Sun May 18, 2008 9:53 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Yeah, I think.
Maybe mine will go in.
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PurpleSquerkle
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PostPosted: Sun May 18, 2008 10:15 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Ah well. I did the skins. That's enough; I've got other stuff to work on.
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hiroy
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PostPosted: Mon May 19, 2008 1:03 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

This may be a more Egyptian trap, but closing in walls are cool.
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PurpleSquerkle
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PostPosted: Mon May 19, 2008 1:43 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Ooh, yeah.
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Maxaxle
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PostPosted: Mon May 19, 2008 2:12 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

PurpleSquerkle wrote:
Yes, pits, good. Rolling boulders, a must. Snakes, naturally. Poison darts are always fun.
But the boulder (or one of them?) should be triggered by you removing an artifact from a pedestal unless you place something else there right away!
We could make the whole thing a replica of the opening scene from Raiders of the Lost Ark!
Well, not exactly. But close, you know?


And I really want to do something else to contribute to the Archaeologist. Because he's just so cool!
I did that revolver, but... apparently people didn't like it, I guess.

A revolver would be perfect for that level! But it never got made...
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PurpleSquerkle
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PostPosted: Mon May 19, 2008 2:19 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Well I made one, and Agent of Dread made one. But IMO they could both use a little work (mine more than his).
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Zefz
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PostPosted: Mon May 19, 2008 8:49 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

I wonder how to manage the temple indoors though. I have made a big Maya temple in the middle of the map, but if the character should enter it, then how?

I was also thinking of just making the temple really GARGANTUAN. That way the road up to the temple could be the "dungeon" and the treasure would be on the top.
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Agent of Dread
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PostPosted: Mon May 19, 2008 9:18 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

You could have the Temple as the whole map, no outside maybe...
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PurpleSquerkle
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PostPosted: Mon May 19, 2008 1:07 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Make it all outside.

Like a path in a jungle, up to the temple, like Zefz was saying.
And at the top of the temple there's some shiny golden artifact thingy. And unless you put something down right away, it triggers a trap where you have to run from a rolling boulder!
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bgbirdsey
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PostPosted: Mon May 19, 2008 1:20 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Outside would be cool, since we have so few outside modules.
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