Egoboo Forum

The Legend of Egoboo Sporks of Yore
New, harder modules
Goto page Previous  1, 2, 3, 4, 5, 6, 7  Next
 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    Egoboo Forum Forum Index -> -> Development
View previous topic :: View next topic  
Author Message
PurpleSquerkle
Supreme Cookiemancer
Supreme Cookiemancer


Joined: 28 Oct 2007
Age: 28
Posts: 4370
Location: Midwestern US

PostPosted: Thu Jun 05, 2008 7:06 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Wait, you recolored them?
I have them done already. Confused
They're quite nice, IMO.
Wanna link? You don't seem to have gotten them.
(This is the Cobol class, but the skins *should be* included with it):
[http://www.freewebs.com/purplesquerkle/maulalot.zip]
Anyway, I looked and you replaced the wrong skins; see for yourself. There's still a fire captain in there.

Anyway, regarding the wands, the lightning ones should have fewer charges than the fireball ones, as they're harder to avoid. I realize that's not the case when a player finds them, but that's because the fireball really is more powerful in the hands of a player; monsters don't avoid things very well.

Oh, and if anyone cares, I updated my post in the WABWO topic.
_________________

+ PurpleSquerkle

--My website--
Latest update= 7/15/08; Three new midi loops.

{new Squerkle coming as soon as I stop being lazy}
Back to top
View user's profile Send private message Send e-mail Visit poster's website
hiroy
The Dark One
The Dark One


Joined: 30 Sep 2007
Posts: 703


PostPosted: Thu Jun 05, 2008 7:12 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Fun. Ran through it with Hunger agian. I should really use a less broken weapon XD
_________________
Current Project
Egoboo: something [working title]

Preview
Story: Shredded
Chapters planned: None
Scapped
Motivation: 0%
Back to top
View user's profile Send private message Send e-mail
PurpleSquerkle
Supreme Cookiemancer
Supreme Cookiemancer


Joined: 28 Oct 2007
Age: 28
Posts: 4370
Location: Midwestern US

PostPosted: Thu Jun 05, 2008 7:16 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Is Hunger really that broken?
Isn't it more, just... dangerous?
_________________

+ PurpleSquerkle

--My website--
Latest update= 7/15/08; Three new midi loops.

{new Squerkle coming as soon as I stop being lazy}
Back to top
View user's profile Send private message Send e-mail Visit poster's website
hiroy
The Dark One
The Dark One


Joined: 30 Sep 2007
Posts: 703


PostPosted: Thu Jun 05, 2008 7:26 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Zefs increased its stregth 60% and lowered the max HP depletion rate and time in this version. The sword also grants fast HP return, health drain, and poison recovery. So you are pretty almost invincible in this module.
_________________
Current Project
Egoboo: something [working title]

Preview
Story: Shredded
Chapters planned: None
Scapped
Motivation: 0%
Back to top
View user's profile Send private message Send e-mail
Clonkinator
Master Frying Pen (Moderator)
Master Frying Pen (Moderator)


Joined: 03 Nov 2007
Age: 26
Posts: 3076
Location: Germany

PostPosted: Thu Jun 05, 2008 7:46 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

@hiroy: Yeah, you try it with a different character using a different weapon. Confused

Alright... Yet another update. The cobols have slightly less HP now (and their captains now use the skin purple made), every single enemy gives tons of additional EXP (I doubled most of them again), the wands have slightly fewer charges, all the bows have fewer arrows (so it doesn't take as long to block all of them), and... ...uh, was it about that? Ah, well, I don't remember. Embarassed

It went quite well with my 5th-level-adventurer until I accidently blocked myself right into that chest with the tranches in it near the starting point. I wasted almost all of my life potions there (I entered the module with 7), and then died shortly after defeating the scorpion - because of the poison. Rolling Eyes
Dodging the cobols' lightnings and fireballs is actually rather easy in my opinion. Just stay at a certain distance, so the cobols only use up one charge, and then quickly walk a bit to the right (or left). They will pretty much never hit you that way. And in my opinion, the fireballs are way more dangerous - they may be easier to dodge, but they killed my rogue (with 16 life points) in one freakin' hit! Shocked

Btw, I found out why the previous file was broken - Mediafire seems to dislike ( and ). Anyway, here's the module. Download.
_________________
Yes, it's true. I fail. Epicly so.
Back to top
View user's profile Send private message Send e-mail
PurpleSquerkle
Supreme Cookiemancer
Supreme Cookiemancer


Joined: 28 Oct 2007
Age: 28
Posts: 4370
Location: Midwestern US

PostPosted: Thu Jun 05, 2008 7:54 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Yeah, with increasingly harder modules, we're going to need more stuff to counteract the negative effects of life potions.
I figure that's where fortune cookies come in; I was planning on them giving back about a third of a life point or so.

Also (haven't looked at it yet, just to warn you), did you use both of my skins, or just the brown ones?
Because I think the tan ones need to be... tanner (they look too much like the fire captains).
So, if you used my skins in the first place for the regular grunts, I'll redo them.
Otherwise, do so, please. Smile

I'll try it later.
I'd better get off the computer, though, before my brother eats me for hogging it all day.
(Yep, he's a cannibalistic monster. With fangs. And horns. And he spits venom. And fire.)
_________________

+ PurpleSquerkle

--My website--
Latest update= 7/15/08; Three new midi loops.

{new Squerkle coming as soon as I stop being lazy}
Back to top
View user's profile Send private message Send e-mail Visit poster's website
woodmouse
Skinner
Skinner


Joined: 19 Apr 2008
Age: 24
Posts: 3073
Location: Finland

PostPosted: Thu Jun 05, 2008 7:59 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

The war module I'm editing from Elf starter is coming greatly... Smile I think I can maybe finish it tonight. Smile
_________________
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Clonkinator
Master Frying Pen (Moderator)
Master Frying Pen (Moderator)


Joined: 03 Nov 2007
Age: 26
Posts: 3076
Location: Germany

PostPosted: Thu Jun 05, 2008 8:12 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

PurpleSquerkle wrote:
Yeah, with increasingly harder modules, we're going to need more stuff to counteract the negative effects of life potions.
I figure that's where fortune cookies come in; I was planning on them giving back about a third of a life point or so.

Hmmm. Did I already mention that I always remove the negative effects of potions out of their scripts? Confused
Speaking of which, the life/mana potions in that module are ones that don't reduce your max. I would have replaced them with the normal ones again, but I don't have any normal potions anymore... Confused

PurpleSquerkle wrote:
Also (haven't looked at it yet, just to warn you), did you use both of my skins, or just the brown ones?
Because I think the tan ones need to be... tanner (they look too much like the fire captains).
So, if you used my skins in the first place for the regular grunts, I'll redo them.
Otherwise, do so, please. Smile

I only replaced the captains' skin with yours, the grunts still are just a simple recolor by me. I'm actually satisfied with them though, and I don't want to reupload the whole thing yet again just to replace the cobol grunts' skin. If it really disturbs you that much, go ahead and replace their skin yourself, I don't mind. Wink
_________________
Yes, it's true. I fail. Epicly so.
Back to top
View user's profile Send private message Send e-mail
PurpleSquerkle
Supreme Cookiemancer
Supreme Cookiemancer


Joined: 28 Oct 2007
Age: 28
Posts: 4370
Location: Midwestern US

PostPosted: Thu Jun 05, 2008 8:53 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Yes, it disturbs me.
Upsets my stomach and makes me feel ill.
I can't take it for much longer....

...Just kidding.

Anyway, you will want to reupload it with proper potions, won't you?

Code:

// Set up general stuff
IfSpawned
  tmpargument = ACTIONJB
  DoAction
  KeepAction
  MakeCrushValid
  MakeAmmoKnown



// Make it poof
IfCrushed
  tmpx = selfx
  tmpy = selfy
  tmpdistance = selfz
  tmpargument = 0
  SpawnExactParticle
  SpawnExactParticle
  SpawnExactParticle
  SpawnExactParticle
  GoPoof
  tmpargument = 1
  SendMessageNear



// Make it lie on the floor
IfDropped
  KeepAction



// Play a clink or clang
IfHitGround
  tmpargument = 0
  PlaySound


// Alert others to draw
IfTakenOut
  SetTargetToWhoeverIsHolding
  IfTargetIsAPlayer
    tmpargument = 2
    SendMessageNear



// Tell them what they've won...
IfGrabbed
  SetTargetToWhoeverIsHolding
  IfTargetIsAPlayer
    tmpargument = 0
    SendMessageNear



// Give the user a bonus, but it's addictive...
IfUsed
  tmpargument = 40
  SetReloadTime
  MakeSimilarNamesKnown
  IfUsageIsKnown
    IfTargetIsHurt
      tmpargument = 1      //Make them drink it
      SetState
      tmpargument = 3
    Else
      tmpargument = 6
    SendMessageNear
  Else         //They don't know what it was
    MakeUsageKnown
    tmpargument = 4
    IfTargetIsAPlayer
      tmpargument = 5
    SendMessageNear
    tmpargument = 40
    tmpdistance = EXPDARE
    GiveExperienceToTarget
    tmpargument = 1      //Make them drink it
    SetState

  //This proceeds if the player drank the potion
  IfStateIs1
    tmpargument = 1
    PlaySound
    tmpargument = 0 - 32            // Decrease max life a little
    GiveLifeToTarget
   
    // Increase current life
    tmpargument = rand & 2047 + 2048   //Amount of life healed
    HealTarget
    tmpargument = ACTIONMC      //Drink animation
    TargetDoAction
    tmpdistance = SPAWNORIGIN
    tmpargument = 1
    SpawnAttachedHolderParticle
  Else            //This makes them drop it if not set to use
    tmpx = selfx   //Where to spawn the object
    tmpy = selfy
    tmpturn = selfturn
    tmpdistance = 0   //Velocity speed of the spawned object
    SpawnCharacter   //Spawn a copy of the flask
      tmpargument = 1
      SetChildAmmo

  //Use one "charge"
  CostAmmo
  IfAmmoOut
    GoPoof

  tmpargument = 0
  SetState            //Reset for next use

// Finish up
End

Code:
//-------------------------------------------------------------------------------
// Set up general stuff
IfSpawned
  tmpargument = ACTIONJB
  DoAction
  KeepAction
  MakeCrushValid
  MakeAmmoKnown



//-------------------------------------------------------------------------------
// Make it poof
IfCrushed
  tmpx = selfx
  tmpy = selfy
  tmpdistance = selfz
  tmpargument = 0
  SpawnExactParticle
  SpawnExactParticle
  SpawnExactParticle
  SpawnExactParticle
  GoPoof
  tmpargument = 1
  SendMessageNear



//-------------------------------------------------------------------------------
// Make it lie on the floor
IfDropped
  KeepAction



//-------------------------------------------------------------------------------
// Play a clink or clang
IfHitGround
  tmpargument = 0
  PlaySound


//-------------------------------------------------------------------------------
// Alert others to draw
IfTakenOut
  SetTargetToWhoeverIsHolding
  IfTargetIsAPlayer
    tmpargument = 2
    SendMessageNear



//-------------------------------------------------------------------------------
// Tell them what they've won...
IfGrabbed
  SetTargetToWhoeverIsHolding
  IfTargetIsAPlayer
    tmpargument = 0
    SendMessageNear


//-------------------------------------------------------------------------------
// Give the user a bonus, but it's addictive...
IfUsed

  //Standard drinking stuff
  tmpargument = ACTIONMC
  TargetDoAction
  tmpdistance = SPAWNORIGIN
  tmpargument = 1
  SpawnAttachedHolderParticle
  CostAmmo
  IfAmmoOut
    GoPoof

  tmpargument = 1
  PlaySound
  tmpargument = 40
  SetReloadTime
     

  tmpx = 0
  tmpargument = [WMAG] // If an Arcane magic user
  IfTargetHasSkillID
    tmpx = 1

  tmpargument = [HMAG] // If an Divine magic user
  IfTargetHasSkillID
    tmpx = 1

  //Spellcasters gain mana
  tmpy = 1
  IfXIsEqualToY
    IfUsageIsKnown
      tmpargument = 3
      SendMessageNear
    Else
      MakeSimilarNamesKnown
      MakeUsageKnown
      tmpargument = 4
      IfTargetIsAPlayer
        tmpargument = 5
      SendMessageNear
      tmpargument = 40
      tmpdistance = EXPDARE
      GiveExperienceToTarget
    SetTargetToWhoeverIsHolding
      // Decrease max mana a little
      tmpargument = 0 - 32
      GiveManaToTarget
      // Increase current mana
      tmpargument = rand & 2047 + 2048
      PumpTarget
  Else
    tmpargument = 6 // If you're not a magic user, it tastes nasty, for some reason.
    SendMessageNear // That's magic for you, I suppose...
    tmpargument = 7
    SendMessageNear



//-------------------------------------------------------------------------------
// Finish up
End
//-------------------------------------------------------------------------------


_________________

+ PurpleSquerkle

--My website--
Latest update= 7/15/08; Three new midi loops.

{new Squerkle coming as soon as I stop being lazy}
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Clonkinator
Master Frying Pen (Moderator)
Master Frying Pen (Moderator)


Joined: 03 Nov 2007
Age: 26
Posts: 3076
Location: Germany

PostPosted: Fri Jun 06, 2008 6:34 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Sigh. No, I don't want to, but I still did. Wonder

There. Proper potions (yet the mana potions still use the old script that allows everyone to regain mana - I don't have the messages 6 and 7), and cobol grunts that use your dirt skin. And no, I won't reupload it again. If anyone still thinks the mana potions are bad, go ahead and replace them yourself, I'll start working on the ash palace instead.

Final version of the hard sand palace: Download.
_________________
Yes, it's true. I fail. Epicly so.
Back to top
View user's profile Send private message Send e-mail
woodmouse
Skinner
Skinner


Joined: 19 Apr 2008
Age: 24
Posts: 3073
Location: Finland

PostPosted: Fri Jun 06, 2008 1:15 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Now it's finished! The harder Elf starter! It's not starter, though... But still, I think it's good. Smile

EDIT: I made it so it won't be beaten at random time... Just emptied passage.txt... There was still the faerie ring, so I deleted it. Now it works as it is meant to.
http://www.mediafire.com/?dlzqredy44c <Here.
_________________
Back to top
View user's profile Send private message Send e-mail Visit poster's website
hiroy
The Dark One
The Dark One


Joined: 30 Sep 2007
Posts: 703


PostPosted: Fri Jun 06, 2008 6:19 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Here's a few glitches Wood.

-Vampire uses Lumkin body
-Entering the module with too many items could involve the deletion of some of them.
_________________
Current Project
Egoboo: something [working title]

Preview
Story: Shredded
Chapters planned: None
Scapped
Motivation: 0%
Back to top
View user's profile Send private message Send e-mail
woodmouse
Skinner
Skinner


Joined: 19 Apr 2008
Age: 24
Posts: 3073
Location: Finland

PostPosted: Fri Jun 06, 2008 6:35 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

That Vampire is Lumpkin vampire... I think Lumpkins can be vampires, too. Like humans. If vampire bites human, he turns to vampire. If vampire bites Lumpkin, he turns to vampire...
_________________
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Clonkinator
Master Frying Pen (Moderator)
Master Frying Pen (Moderator)


Joined: 03 Nov 2007
Age: 26
Posts: 3076
Location: Germany

PostPosted: Sat Jun 07, 2008 9:50 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Alright, the hard version of the ash palace is done. However, I don't exactly know why, but it still feels too easy. Maybe it's because I actually managed to beat it with my 3rd-level-rogue (leather armor), using no more than 3 life potions... Laughing
Anyway, try it out yourself. And better bring a decent ranged weapon...

Download the harder Ash Palace (1.00).
_________________
Yes, it's true. I fail. Epicly so.
Back to top
View user's profile Send private message Send e-mail
woodmouse
Skinner
Skinner


Joined: 19 Apr 2008
Age: 24
Posts: 3073
Location: Finland

PostPosted: Sat Jun 07, 2008 11:28 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

That's kinda hard. But it should be harder, I think...
_________________
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Display posts from previous:   
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    Egoboo Forum Forum Index -> -> Development All times are GMT
Goto page Previous  1, 2, 3, 4, 5, 6, 7  Next
Page 5 of 7

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


© 2007 Informe.com. Get Your Own Free Portal.
Powered by phpBB © 2001, 2005 phpBB Group


RedSilver 1.01 Theme was programmed by DEVPPL HTML Forum
Images were made by DEVPPL Photoshop Forum