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woodmouse The One Divine True Creator


Joined: 19 Apr 2008 Age: 13 Posts: 921 Location: Finland
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Posted: Mon Apr 21, 2008 3:24 pm Post subject: Module difficulty and |
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I think that some modules should be easier and some maybe a little harder... For example, catacomb level 2 is a little... Hard for me... And Ash palace should be maybe a little harder... Or what do you think? _________________
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Clonkinator Master Frying Pen (Moderator)


Joined: 03 Nov 2007 Age: 15 Posts: 2398 Location: Germany
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Posted: Mon Apr 21, 2008 3:28 pm Post subject: |
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We already are balancing stuff a bit, but
1) The catacombs and the abyss are supposed to be insanely hard. You should only enter them with really high-level chars. I myself ensure you though, that I already beat them with a level-4-char. It just requires a lot of skill.
2) Currently, there are a few more urgent things to do. _________________ "Luke, I'm not your father. I'm your mom."
"Video games ruined my life. Good thing I have two extra lives."
"The meaning of life is to give your life a meaning." |
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woodmouse The One Divine True Creator


Joined: 19 Apr 2008 Age: 13 Posts: 921 Location: Finland
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Posted: Mon Apr 21, 2008 3:30 pm Post subject: |
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OK, so then they should stay the same... But what about the Ash Palace? And Healer starter? They should be a little harder, if you ask me... And the G'nome starter's difficulty ranking is a little... Hiiiiiigh? _________________
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Clonkinator Master Frying Pen (Moderator)


Joined: 03 Nov 2007 Age: 15 Posts: 2398 Location: Germany
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Posted: Mon Apr 21, 2008 3:33 pm Post subject: |
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I myself am satisfied with the difficulty of the ash palace. Those cobols with their crossbows can be pretty annoying you know, especially if you don't have any ranged weapons and no shield yourself... However, I'd be fine with giving a few of the lumpkins gonnes (maybe only with 5 ammo each). It should spice things up a little.
The healer starter is really fine if you ask me. Getting basic, new classes shouldn't be too hard.
The gnome starter's rating is also okay, if you ask me. New players often have problems with this one, although its rather short. Can you finish it without dying in the first place? _________________ "Luke, I'm not your father. I'm your mom."
"Video games ruined my life. Good thing I have two extra lives."
"The meaning of life is to give your life a meaning." |
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woodmouse The One Divine True Creator


Joined: 19 Apr 2008 Age: 13 Posts: 921 Location: Finland
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Posted: Mon Apr 21, 2008 3:35 pm Post subject: |
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Right... Should I put them gonnes? Should all of them have gonnes?
Now some of them have gonnes... Wooden gonnes...
Yes, I don't die in G'nome starter... Just when I do something really stupid, like just walk to be shooted or something... So, usually not... When I first played G'nome starter, I didn't die... _________________
http://egoboogrin.informe.com/forum/ <Check this if you want... 
Last edited by woodmouse on Mon Apr 21, 2008 3:59 pm; edited 2 times in total |
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Clonkinator Master Frying Pen (Moderator)


Joined: 03 Nov 2007 Age: 15 Posts: 2398 Location: Germany
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Posted: Mon Apr 21, 2008 3:39 pm Post subject: |
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| woodmouse wrote: | | Right... Should I put them gonnes? Should all of them have gonnes? |
Nah, not all of them. We don't won't a hail of bullets, now do we? And giving them gonnes really isn't that hard, so feel free to do so if you want, and submit the modified spawn.txt then. However, if I were you, I'd wait for Zefz' opinion on this first. _________________ "Luke, I'm not your father. I'm your mom."
"Video games ruined my life. Good thing I have two extra lives."
"The meaning of life is to give your life a meaning." |
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woodmouse The One Divine True Creator


Joined: 19 Apr 2008 Age: 13 Posts: 921 Location: Finland
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Posted: Mon Apr 21, 2008 3:40 pm Post subject: |
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The wooden gonnes have 5 bullets and there are three Lumkins with them now... And I have to post the wooden gonnes, too... They are just wooden gonnes with only 5 bullets... And the leader Lumpkin now has the tris3 skin from the Lumpkins in Elf starter... I thought it fits goodly for the leader... And I thought about that message when you bump the wheel... What does it mean, acyually? Should it have a different message, when all the Lumpkins are killed? Something like: "No one drives the ship..." Or something? _________________
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 2808 Location: Midwestern US
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Posted: Mon Apr 21, 2008 4:06 pm Post subject: |
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The G'nome starter is fine; I think it's quite easy.
The Catacombs are supposed to be brutal.
The Ash palace is fine, as it's one of the earlier palaces.
I think the Healer's should stay easy, as it's a base class. _________________
+ PurpleSquerkle
--My website--
Latest update= 4/29/08; Finally, an update!
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woodmouse The One Divine True Creator


Joined: 19 Apr 2008 Age: 13 Posts: 921 Location: Finland
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Posted: Mon Apr 21, 2008 4:08 pm Post subject: |
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Why didn't you ask why the gonnes are wooden...
So, if G'nome starter is fine, do I delete the wooden gonnes? But what about the leader's skin? Is it good that it is even more different than the others? _________________
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Zefz Lead Designer


Joined: 16 Sep 2007 Posts: 1621 Location: Norway
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Posted: Mon Apr 21, 2008 4:39 pm Post subject: |
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It might be better if you saw even more clearly who was the Leader Lumpkin. Maybe dark black skin? Red glowing eyes?
Speaking of lumpkins: I was thinking of adding Lumpkin Shamans into the game. Like other lumpkins, just with a special skin and healing abillity (Like the healer). This would allow more teamwork between lumpkins and more tactical opposition. _________________ http://egoboo.sourceforge.net
"The pen is mightier than the sword- IF it is sharpened, dipped in poison and thrown really really hard at your target. But seriously, you are better off with a sword." |
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woodmouse The One Divine True Creator


Joined: 19 Apr 2008 Age: 13 Posts: 921 Location: Finland
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Posted: Mon Apr 21, 2008 4:41 pm Post subject: |
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Ooooh... In the next stabble release? The Lumpkin thing? How can I make red glow eyes? _________________
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Zefz Lead Designer


Joined: 16 Sep 2007 Posts: 1621 Location: Norway
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Posted: Mon Apr 21, 2008 4:46 pm Post subject: |
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Particle effect or change the skin to red eyes (They won't glow with the latter though.) Maybe using both will be best. _________________ http://egoboo.sourceforge.net
"The pen is mightier than the sword- IF it is sharpened, dipped in poison and thrown really really hard at your target. But seriously, you are better off with a sword." |
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woodmouse The One Divine True Creator


Joined: 19 Apr 2008 Age: 13 Posts: 921 Location: Finland
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Posted: Mon Apr 21, 2008 5:00 pm Post subject: |
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But then I have to make there one Lumpkin more, and it won't even work if I do it... And do I remove the wooden gonnes? _________________
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Zefz Lead Designer


Joined: 16 Sep 2007 Posts: 1621 Location: Norway
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Posted: Mon Apr 21, 2008 5:06 pm Post subject: |
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Why did you even want wooden gonnes? _________________ http://egoboo.sourceforge.net
"The pen is mightier than the sword- IF it is sharpened, dipped in poison and thrown really really hard at your target. But seriously, you are better off with a sword." |
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woodmouse The One Divine True Creator


Joined: 19 Apr 2008 Age: 13 Posts: 921 Location: Finland
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Posted: Mon Apr 21, 2008 6:03 pm Post subject: |
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I wanted them wooden so they can be different from normal gonnes. Like some other weapons... And I think that wooden guns are more like... Lumpkin-like...  _________________
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