Would you read a development blog for my "Elastic Apogee" games?
Yes
42%
[ 3 ]
No
0%
[ 0 ]
I'm not sure
57%
[ 4 ]
Total Votes : 7
Author
Message
PurpleSquerkle Supreme Cookiemancer
Joined: 28 Oct 2007 Age: 17 Posts: 4157 Location: Midwestern US
Posted: Tue Apr 29, 2008 8:26 pm Post subject: I updated my website! 0_o
So, I might be working on another game here soon.
If I make enough progress and decide I want to work on it seriously, would you read a development blog for it? _________________
+ PurpleSquerkle
Joined: 03 Nov 2007 Age: 15 Posts: 3037 Location: Germany
Posted: Wed Apr 30, 2008 4:38 pm Post subject:
Well, I don't really know what kind of game you're working on...
If I knew some things about it, I could say more. If I think that game might be interesting, I'd probably also read a development blog of it. If not, well, then I probably wouldn't. _________________ Yes, it's true. I fail. Epicly so.
Joined: 03 Nov 2007 Age: 15 Posts: 3037 Location: Germany
Posted: Wed Apr 30, 2008 5:09 pm Post subject:
Well, then you cannot expect much more than even more "I'm not sure"-votes, I'm afraid.
Come on, sleep a night about it, and then think about it more concentratedly. It shouldn't be too hard to at least explain what's going to be going on in your game in the first place. _________________ Yes, it's true. I fail. Epicly so.
Joined: 28 Oct 2007 Age: 17 Posts: 4157 Location: Midwestern US
Posted: Wed Apr 30, 2008 5:23 pm Post subject:
Actually, I'm far enough along that I could even post a (very basic) screenshot of it.
I guess I may as well stop being lazy and explain it.
So you have this character who is basically just a little ball of purple jelly... goo... slime... stuff. Everything kills it. It does not have the ability to destroy anything; it can only push monsters away from it. But the goal is to kill the monsters.
So you have to knock them into spikes and other such deadly stuff (which, of course, can kill you too).
It'll be an arcade style thing; you just survive for as long as you can (you'll have a certain amount of lives), and get as many points as you can.
So, yes, it is pretty simple. But then weird things will happen to change things around (like random changes in the strength of gravity or the speed at which you can move).
Also, at the beginning, you have a lot of options to change the difficulty of the game, and the harder you make it, the more points you get.
You can unlock extra features by getting a lot of points. _________________
+ PurpleSquerkle
Joined: 03 Nov 2007 Age: 15 Posts: 3037 Location: Germany
Posted: Wed Apr 30, 2008 9:14 pm Post subject:
Hmmm... Sounds cool!
I think I'd be willing to try it out once you've got a beta ready - it sounds fun and pretty original. _________________ Yes, it's true. I fail. Epicly so.
Joined: 28 Oct 2007 Age: 17 Posts: 4157 Location: Midwestern US
Posted: Thu May 01, 2008 5:11 pm Post subject:
Agent of Dread wrote:
Yes. ESPECIALLY if Fafnir-Cola makes a stand too!
You know, sometime I should just seal off Fafnir-Cola and call it a demo. I wanted to add more stuff before I did that, but if it's going to take so long before it's released.... _________________
+ PurpleSquerkle
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