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The Legend of Egoboo Sporks of Yore
K'nife seems blind....
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Maxaxle
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PostPosted: Sun Nov 25, 2007 5:13 am    Post subject: K'nife seems blind.... If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

In the Rogue Starter, when you go to talk to K'nife (the g'nome), he won't respond. Funny thing is, he responds even in the FIRST release! He also responds in a few other releases, but guess what? Not this-or the last-release!
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Agent of Dread
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PostPosted: Sun Nov 25, 2007 2:15 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Just drag him back to the room he starts in! I've gotten him to work many a time in this release!
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Maxaxle
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PostPosted: Sun Nov 25, 2007 11:10 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Huh. Maybe he should work regardless of his spawning point. In fact, I've actually done that, but he wanders. It's so annoying, and I can't tell where he spawns!!! Why can't he just give you the key wherever he is...?
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Zefz
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PostPosted: Sun Nov 25, 2007 11:51 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

He spawns always exactly the same place everytime. The problem lies as you say in the fact that he wanders around (Possibly when enemies come to near?). Anyways he needs some changes in the script to fix this.
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Maxaxle
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PostPosted: Mon Nov 26, 2007 12:05 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Zefz wrote:
He spawns always exactly the same place everytime. The problem lies as you say in the fact that he wanders around (Possibly when enemies come to near?). Anyways he needs some changes in the script to fix this.

This would be essential for K'nife's Hiest to work!!!
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Zefz
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PostPosted: Mon Nov 26, 2007 1:03 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Indeed it does. It is also important for the Rogue starter to work properly too.
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Clonkinator
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PostPosted: Mon Nov 26, 2007 1:23 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Yup, it's really annoying, as you can only really get your basic rogue equipment if you rescue knife. And if he prevents himself from being rescued... Argh.
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bgbirdsey
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PostPosted: Mon Nov 26, 2007 3:38 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Is this because he wanders out of some special passage?
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hiroy
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PostPosted: Mon Nov 26, 2007 5:59 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

I just clear the place, and pull his ball if he never responds..... Then again, I wanted an ally and not dead weight.

Last edited by hiroy on Mon Nov 26, 2007 9:15 am; edited 1 time in total
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bgbirdsey
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PostPosted: Mon Nov 26, 2007 7:33 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Yes, that seems to be the workaround, but the question is why the script does not work as planned.
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Maxaxle
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PostPosted: Mon Nov 26, 2007 9:23 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

The only time he EVER responds in the (current release) is if you delete the Cobols out of the Objects folder and get rid of them in the Spawn file.
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Zefz
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PostPosted: Mon Nov 26, 2007 10:26 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Hmm, I guess that K'nife reacts towards enemies while he is imprisoned (Maybe all that needs is make him not react to enemies before he's saved).
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Agent of Dread
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PostPosted: Tue Nov 27, 2007 2:14 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

He is FINE. So what if you gotta carry him back to his starting area.
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Chainsaw
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PostPosted: Tue Nov 27, 2007 2:46 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Agent of Dread wrote:
He is FINE. So what if you gotta carry him back to his starting area.


That is quite kinky. Twisted Evil
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Maxaxle
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PostPosted: Tue Nov 27, 2007 6:36 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

@Chainsaw: IT'S A PAIN. Evil or Very Mad
@Zefz: No, he just ignores them. Maybe he should be in a seperate little jailhouse with a button or key to open a bar-spike door that opens his little jaul.
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