If he hasn't smashed his ball you drag him back to his starting area and he'll always talk. _________________ ...i c whut u did thar...
♪♪"Cold, tough, and enough"♪♪
Joined: 03 Nov 2007 Age: 15 Posts: 3040 Location: Germany
Posted: Fri Mar 21, 2008 9:04 am Post subject:
Agent of Dread wrote:
If he hasn't smashed his ball you drag him back to his starting area and he'll always talk.
You say it. If he hasn't. However, if you play with average speed, he usually has smashed his ball before you reach him, and then there's absolutely no way anymore to make him talk to you, or even give you a key... _________________ Yes, it's true. I fail. Epicly so.
Average speed depicts me murdering lots of Cobols and whipping heaps of others and I still have time for K'nife. _________________ ...i c whut u did thar...
♪♪"Cold, tough, and enough"♪♪
Joined: 03 Nov 2007 Age: 15 Posts: 3040 Location: Germany
Posted: Fri Mar 21, 2008 12:52 pm Post subject:
Agent of Dread wrote:
Average speed depicts me murdering lots of Cobols and whipping heaps of others and I still have time for K'nife.
...then your K'nife is slower than mine. Even if I run straight for him, he usually already has freed himself... _________________ Yes, it's true. I fail. Epicly so.
Ok. It should be fixed now. K'nife cannot be attacked until the player arrives. He will neither react at any enemy. Lastly, his movement is adjusted according to what he is doing (Charging, sneaking, following). _________________ http://egoboo.sourceforge.net
"The pen is mightier than the sword- IF it is sharpened, dipped in poison and thrown really really hard at your target. But seriously, you are better off with a sword."
Joined: 20 Oct 2007 Age: 15 Posts: 2198 Location: Israel
Posted: Sat Mar 22, 2008 7:58 am Post subject:
Maxaxle wrote:
Maybe it would be better if he was just sitting or standing in place... Speaking of which, can sitting be added to the actions as a way to heal damage slowly?
Joined: 28 Oct 2007 Age: 17 Posts: 4168 Location: Midwestern US
Posted: Sun Mar 23, 2008 1:58 am Post subject:
Chainsaw wrote:
Maxaxle wrote:
Maybe it would be better if he was just sitting or standing in place... Speaking of which, can sitting be added to the actions as a way to heal damage slowly?
That would require a sitting animation for every player and Npc model...
Most of them already have one.
It's one of the idle things, I believe.
Also, it's not like it'd be terribly difficult to do. _________________
+ PurpleSquerkle
Joined: 06 Oct 2007 Age: 15 Posts: 2494 Location: San Diego
Posted: Sat Apr 19, 2008 5:20 pm Post subject:
No cobols? That's a good thing, unless they followed you into that room. Then, if you talk to K'nife three times, he'll get killed by the cobols. He SHOULD have a ball, though. _________________ http://www.freewebs.com/maxaxle88/
Inventor class last updated: June 27, 2008
Download: https://sourceforge.net/projects/maxaxlesegoboos
Joined: 19 Apr 2008 Age: 13 Posts: 2772 Location: Finland
Posted: Sat Apr 19, 2008 5:26 pm Post subject: K'nife seems blind....
He just has no ball. And when I talk to him three times, he gives the key and continues walking around and then suddenly if I wait, he attacks me but then he starts to follow me normally. It is weird. I don't know why... And the cobols are like dazed or something. They run away of me and if I go near them they kill me and there comes text: A Cobol maimed a Cobol _________________
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