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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4356 Location: Midwestern US
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Posted: Wed Jan 02, 2008 7:58 pm Post subject: |
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Yeah, and what about all the quality work we do...? _________________
+ PurpleSquerkle
--My website--
Latest update= 7/15/08; Three new midi loops.
{new Squerkle coming as soon as I stop being lazy} |
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Zefz Lead Designer


Joined: 16 Sep 2007 Posts: 2301 Location: Norway
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Posted: Wed Jan 02, 2008 8:18 pm Post subject: |
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| freegamer wrote: | Sorry, that was just a general gripe not even aimed at Egoboo or the people here. I see some projects get so obsessed with title-ising everything and organising themselves, then do nothing.
I guess I just meant to say that titles are not important, progress is.  |
Well said  _________________ http://egoboo.sourceforge.net
"The pen is mightier than the sword- IF it is sharpened, dipped in poison and thrown really really hard at your target. But seriously, you are better off with a sword." |
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denis3 Developer


Joined: 23 Dec 2007 Age: 15 Posts: 498 Location: New Zealand
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Posted: Wed Jan 02, 2008 9:17 pm Post subject: |
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Currently I'm creating heaps of arguments that have come as a consequence of disagreements regarding my storyline project for Egoboo, but that doesn't stop me from working at all. Half of you may consider it a work for Egoboo, half of you won't, but thats not all what I'm making. I'm creating a new item for Egoboo, which is the one I'm talking about; The Imperial Spork.
After that, I'll create new characters derived from my storyline to see if you like them. And btw, isn't all work for Egoboo appreciated?
EDIT: I hope you can see what I mean. All what I'm trying to do with those heaps of posts is to protect my efforts, that's all. I wasn't even requesting a whole annexation of Egoboo with the storyline, you weren't even happy if I added 1 object to the game, I mean, come on. |
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Agent of Dread lolwut?? (Moderator)


Joined: 23 Sep 2007 Age: 11 Posts: 4347 Location: FACEPLANT
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Posted: Wed Jan 02, 2008 9:20 pm Post subject: |
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Yes. My Scythe was bad but people took it in and improved it.
Kudos to bbirdsey. _________________ FACEPLANT |
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4356 Location: Midwestern US
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Posted: Wed Jan 02, 2008 9:22 pm Post subject: |
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What sort of characters?
Like classes? Oooohhh...
I suppose I should share my sublist (ones I can do without an extra model; these should be easy and fast) so nobody steals them (although I guess someone could)
Psychic (Can blast foes away and cool stuff like that; with special items could have pyrokinesis etc.)
Monk (European)
Martial Artist (Self-explanatory)
Hunter (like an Eskimo)
Brave (Aborigine / native central American / something like that) _________________
+ PurpleSquerkle
--My website--
Latest update= 7/15/08; Three new midi loops.
{new Squerkle coming as soon as I stop being lazy} |
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denis3 Developer


Joined: 23 Dec 2007 Age: 15 Posts: 498 Location: New Zealand
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Posted: Wed Jan 02, 2008 9:25 pm Post subject: |
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| Not classes, enemies! We got enough classes... |
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4356 Location: Midwestern US
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Posted: Wed Jan 02, 2008 9:25 pm Post subject: |
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That's what you think...
 _________________
+ PurpleSquerkle
--My website--
Latest update= 7/15/08; Three new midi loops.
{new Squerkle coming as soon as I stop being lazy} |
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denis3 Developer


Joined: 23 Dec 2007 Age: 15 Posts: 498 Location: New Zealand
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Posted: Wed Jan 02, 2008 9:38 pm Post subject: |
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lol...
Anyways, just a short list here:
Enemy classes:
- Queen of darkness: Behaves like a warlock, disappears and appears again, leaves clues and secrets.
- Sand witch: Ruler of the desert; ghost that can only take form with sand, see Module ideas for more information.
- Tornado: Just like a water-wierd, but in the desert. Can be destroyed with magic only.
Objects:
- The Imperial Spork: When all 5 sporks get united, you get this one. Can cast 5 spells randomly, and you need it to open the catacombs.
That doesn't sound as big as "A whole annexation of the book to Egoboo" does it? |
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Zefz Lead Designer


Joined: 16 Sep 2007 Posts: 2301 Location: Norway
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Posted: Wed Jan 02, 2008 9:39 pm Post subject: |
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Yeah the Schyte was great btw. You made it from scratch?! Then I must say I'm impressed Anyways I hope to add it into the game next release.
I want to give all schytes a special abillity, they drain 1 point of mana each hit, reasonable reach, but have slight slow attack speed. (Like the whip has dazing and stiletto poison) _________________ http://egoboo.sourceforge.net
"The pen is mightier than the sword- IF it is sharpened, dipped in poison and thrown really really hard at your target. But seriously, you are better off with a sword." |
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4356 Location: Midwestern US
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Posted: Wed Jan 02, 2008 9:43 pm Post subject: |
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Sand witch, lol... I like it.
Speaking of weirds, I really wanted to do an "attoweird" at some point; like a tiny one that was a pet... I was also going to do a "jewelry box mimic," or whatever else would be like a small fancy box thing so I could use the same model; couldn't think of anything else... _________________
+ PurpleSquerkle
--My website--
Latest update= 7/15/08; Three new midi loops.
{new Squerkle coming as soon as I stop being lazy} |
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denis3 Developer


Joined: 23 Dec 2007 Age: 15 Posts: 498 Location: New Zealand
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Posted: Wed Jan 02, 2008 9:45 pm Post subject: |
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| As Deadalus said.. Let's go back to work and finish this topic? |
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