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Finishing touches for Bishopia
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PostPosted: Wed Jan 02, 2008 9:56 pm    Post subject: Finishing touches for Bishopia If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

-Hiroy's new tile0, 1, 2, 3.
-Shopkeepers that say things when you buy or sell.
-A cemetary/Catacombs entrance/Dark items shop in the unused space.
-Beggars
-Possibly a King's hall with dungeon?
What do you think we need to finish Bishopia?
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hiroy
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PostPosted: Wed Jan 02, 2008 10:16 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Well, I know there was supposed to be a separate module for inside the Castle and the Council hall probably when module linking makes a return.
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Zefz
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PostPosted: Wed Jan 02, 2008 10:27 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

My quick todo list:
- Add new scrolls of Identify (With Unkurse effect)
- Add Rogue special armour
- Improve a number of textures
- Add the new weapons into the shops
- Move ammo quivers into other shops too
- New skin for the guard captain (Need some quest scripting too)
- Guards training at the barracks
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PurpleSquerkle
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PostPosted: Wed Jan 02, 2008 10:55 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Speaking of Rogue armor, is Axel still doing a ninja? If he is, I need to make another rogue skin, plus if he wants I can do all four ninja ones...
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-Daedalus-
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PostPosted: Wed Jan 02, 2008 11:41 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Yea i think bishopia is kinda empty, so

Arrow More npc's

Npcs are always stuck at corners or walls somewhere, the need some kind of waypoints.

Arrow Npc waypoints

I think there should be more interaction. Heard my idea of those houses?

Arrow Key-shop wich sells special house keys all over bishopia.
or at least one player house, designed like such a special area for rogues only enterable if you bought the key for it. (moderate-high price)

Arrow Shops buy everything! alchemist for example should only buy potions.

Arrow Night and day change ?

Arrow Some kind of get and deliver quests from some guys?

Arrow residential district, just for the cityisch look.

Arrow A healer at the temple

Arrow Map post, with one guy in a small hut, wich sells a map of bishopia.

Arrow Rent a mount shop for faster city travel?

Arrow Possability to train WITH the guards, like some kind of duelling, wich stops when the guard has only some hp left.

Arrow More stuff around, like torches and such stuff, benches around to sit on.

Arrow A real lil market. For the look and design.

greeeetz
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Last edited by -Daedalus- on Fri Jan 04, 2008 12:25 am; edited 1 time in total
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bgbirdsey
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PostPosted: Thu Jan 03, 2008 12:27 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

-Daedalus- wrote:
Arrow Night and day change ?


Someone posted that there was a bug with "too much light" in the Adventurer start, but I actually re-implemented the global lighting. To change the lighting, go into wawalite.txt and make the lighting go to zero and you recover the old look.

ANYWHO, we could actually tie the position of the "sun" in the sky to a real-world clock. Then we could actually have day/night cycles in the outdoor modules.

There could be a "time of day" variable that scripts could read, but AIs with a couple of states (like the cobol script) are already quite long.

Some of the default behavior was moved into a "default script" or into the code. If it is moved into the code, we could add some functions for flocking/anti-flocking, pursuit/fleeing, stalking, and some other interesting behavior without making the scripts overly complicated.
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PurpleSquerkle
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PostPosted: Thu Jan 03, 2008 3:36 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

The time of day should correspond to the system clock; we should implement this sort of thing so we can do seasonal stuff in the future like we talked about before.

All good ideas!
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Axel
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PostPosted: Mon Jan 21, 2008 11:27 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

I've done all 4 four skins! (Just need to fix it up!)
Anything you want me to make you? (I won't Spend 5 Minutes doing it like with stealth Rofl
I'll spend 4!
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PostPosted: Mon Jan 21, 2008 11:30 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

All 4 skins for what?
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Axel
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PostPosted: Mon Jan 21, 2008 11:31 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Ninja Of Course!
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Agent of Dread
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PostPosted: Mon Jan 21, 2008 11:33 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Well what is it doing in 'Finishing touches for Bishopia'?
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Axel
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PostPosted: Mon Jan 21, 2008 11:38 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

PurpleSquerkle wrote:
Speaking of Rogue armor, is Axel still doing a ninja? If he is, I need to make another rogue skin, plus if he wants I can do all four ninja ones...


Did that anwser your question?
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Agent of Dread
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PostPosted: Mon Jan 21, 2008 11:40 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Well, it still should've gone in your thread.
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Axel
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PostPosted: Mon Jan 21, 2008 11:41 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Lock it then!
(Don't delete it, I wanna get my posts up!)
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Clonkinator
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PostPosted: Mon Jan 21, 2008 1:02 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Nope, no need to lock this thread imo. People can post here when they have any of the things ready mentioned in the first post. Smile
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