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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4286 Location: Midwestern US
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Posted: Wed May 21, 2008 4:29 pm Post subject: |
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The repository is confusing me. What do I want there? There's so much to choose from!
Also, why hasn't anyone tested my potion? I don't have any characters to test with, and getting new ones properly arranged involves booting up the game multiple times (in other words, I'm lazy). _________________
+ PurpleSquerkle
--My website--
Latest update= 7/15/08; Three new midi loops.
{new Squerkle coming as soon as I stop being lazy} |
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Zefz Lead Designer


Joined: 16 Sep 2007 Posts: 2270 Location: Norway
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Posted: Wed May 21, 2008 4:33 pm Post subject: |
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Is this the potion which only works for arcane and divine spellcasters? _________________ http://egoboo.sourceforge.net
"The pen is mightier than the sword- IF it is sharpened, dipped in poison and thrown really really hard at your target. But seriously, you are better off with a sword." |
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4286 Location: Midwestern US
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Posted: Wed May 21, 2008 4:44 pm Post subject: |
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I'm going to interpret that as "It does not work."
(because yes, yes it was)
However, I have no idea how to fix it. _________________
+ PurpleSquerkle
--My website--
Latest update= 7/15/08; Three new midi loops.
{new Squerkle coming as soon as I stop being lazy} |
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Zefz Lead Designer


Joined: 16 Sep 2007 Posts: 2270 Location: Norway
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Posted: Wed May 21, 2008 5:01 pm Post subject: |
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This is the script you want.
| Code: | //-------------------------------------------------------------------------------
// Set up general stuff
IfSpawned
tmpargument = ACTIONJB
DoAction
KeepAction
MakeCrushValid
MakeAmmoKnown
//-------------------------------------------------------------------------------
// Make it poof
IfCrushed
tmpx = selfx
tmpy = selfy
tmpdistance = selfz
tmpargument = 0
SpawnExactParticle
SpawnExactParticle
SpawnExactParticle
SpawnExactParticle
GoPoof
tmpargument = 1
SendMessageNear
//-------------------------------------------------------------------------------
// Make it lie on the floor
IfDropped
KeepAction
//-------------------------------------------------------------------------------
// Play a clink or clang
IfHitGround
tmpargument = 0
PlaySound
//-------------------------------------------------------------------------------
// Alert others to draw
IfTakenOut
SetTargetToWhoeverIsHolding
IfTargetIsAPlayer
tmpargument = 2
SendMessageNear
//-------------------------------------------------------------------------------
// Tell them what they've won...
IfGrabbed
SetTargetToWhoeverIsHolding
IfTargetIsAPlayer
tmpargument = 0
SendMessageNear
//-------------------------------------------------------------------------------
// Give the user a bonus, but it's addictive...
IfUsed
//Standard drinking stuff
tmpargument = ACTIONMC
TargetDoAction
tmpdistance = SPAWNORIGIN
tmpargument = 1
SpawnAttachedHolderParticle
CostAmmo
IfAmmoOut
GoPoof
tmpargument = 1
PlaySound
tmpargument = 40
SetReloadTime
tmpx = 0
tmpargument = [WMAG] // If an Arcane magic user
IfTargetHasSkillID
tmpx = 1
tmpargument = [HMAG] // If an Divine magic user
IfTargetHasSkillID
tmpx = 1
//Spellcasters gain mana
tmpy = 1
IfXIsEqualToY
IfUsageIsKnown
tmpargument = 3
SendMessageNear
Else
MakeSimilarNamesKnown
MakeUsageKnown
tmpargument = 4
IfTargetIsAPlayer
tmpargument = 5
SendMessageNear
tmpargument = 40
tmpdistance = EXPDARE
GiveExperienceToTarget
SetTargetToWhoeverIsHolding
// Decrease max mana a little
tmpargument = 0 - 32
GiveManaToTarget
// Increase current mana
tmpargument = rand & 2047 + 2048
PumpTarget
Else
tmpargument = 6 // If you're not a magic user, it tastes nasty, for some reason.
SendMessageNear // That's magic for you, I suppose...
tmpargument = 7
SendMessageNear
//-------------------------------------------------------------------------------
// Finish up
End
//-------------------------------------------------------------------------------
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_________________ http://egoboo.sourceforge.net
"The pen is mightier than the sword- IF it is sharpened, dipped in poison and thrown really really hard at your target. But seriously, you are better off with a sword." |
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4286 Location: Midwestern US
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Posted: Wed May 21, 2008 5:22 pm Post subject: |
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Ahhh OK.
That gets rid of the trouble of having to repeat that section twice.
Interestingly, before looking at that, I had no idea potions decreased your max stats. I feel kinda dumb now, but that'll definitely make me drink them more sparingly -- and try not to need them as much, either. _________________
+ PurpleSquerkle
--My website--
Latest update= 7/15/08; Three new midi loops.
{new Squerkle coming as soon as I stop being lazy} |
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Zefz Lead Designer


Joined: 16 Sep 2007 Posts: 2270 Location: Norway
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Posted: Wed May 21, 2008 5:45 pm Post subject: |
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Mushrooms is the answer  _________________ http://egoboo.sourceforge.net
"The pen is mightier than the sword- IF it is sharpened, dipped in poison and thrown really really hard at your target. But seriously, you are better off with a sword." |
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Clonkinator Master Frying Pen (Moderator)


Joined: 03 Nov 2007 Age: 15 Posts: 3068 Location: Germany
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Posted: Wed May 21, 2008 5:52 pm Post subject: |
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| PurpleSquerkle wrote: | | Interestingly, before looking at that, I had no idea potions decreased your max stats. |
I still don't like that fact.
...which is why I always remove that part of their scripts.
(I also remove the growing in size of my characters, actually.) _________________ Yes, it's true. I fail. Epicly so. |
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woodmouse Skinner


Joined: 19 Apr 2008 Age: 13 Posts: 3007 Location: Finland
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Posted: Wed May 21, 2008 5:56 pm Post subject: |
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Do characters grow? _________________
What do you need to make a... [insert coin to continue] hippopotamus? |
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Zefz Lead Designer


Joined: 16 Sep 2007 Posts: 2270 Location: Norway
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Posted: Wed May 21, 2008 5:58 pm Post subject: |
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Yes, when increasing level. _________________ http://egoboo.sourceforge.net
"The pen is mightier than the sword- IF it is sharpened, dipped in poison and thrown really really hard at your target. But seriously, you are better off with a sword." |
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4286 Location: Midwestern US
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Posted: Wed May 21, 2008 6:00 pm Post subject: |
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| Clonkinator wrote: | | PurpleSquerkle wrote: | | Interestingly, before looking at that, I had no idea potions decreased your max stats. |
I still don't like that fact.
...which is why I always remove that part of their scripts.
(I also remove the growing in size of my characters, actually.) |
You take all the fun out of it.
At least you're not being slain by random unicorns from Bones files!
And what's wrong with growing, exactly? It's not like it's that big a difference.... _________________
+ PurpleSquerkle
--My website--
Latest update= 7/15/08; Three new midi loops.
{new Squerkle coming as soon as I stop being lazy} |
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Clonkinator Master Frying Pen (Moderator)


Joined: 03 Nov 2007 Age: 15 Posts: 3068 Location: Germany
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Posted: Wed May 21, 2008 6:03 pm Post subject: |
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| PurpleSquerkle wrote: | You take all the fun out of it.
At least you're not being slain by random unicorns from Bones files! |
Lol. I stopped playing Nethack after I got killed by my own ghost, just so you know.
| PurpleSquerkle wrote: | | And what's wrong with growing, exactly? It's not like it's that big a difference.... |
In my opinion it's annoying. Even more annoying than the potions. It just looks uberly stupid if some huge paladin uses a micro-sword and a micro-shield.  _________________ Yes, it's true. I fail. Epicly so. |
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4286 Location: Midwestern US
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Posted: Wed May 21, 2008 6:06 pm Post subject: |
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| Clonkinator wrote: | | PurpleSquerkle wrote: | You take all the fun out of it.
At least you're not being slain by random unicorns from Bones files! |
Lol. I stopped playing Nethack after I got killed by my own ghost, just so you know.  |
I'm still sore about the unicorn incident.
But did I quit?
NO! I swore REVENGE!
Not that the unicorn is still around; don't have that same thing of Nethack anymore, I don't think.
But still. Revenge on the game.
And they really don't get that big, do they?
Maybe weapons should get bigger depending on the user's size. _________________
+ PurpleSquerkle
--My website--
Latest update= 7/15/08; Three new midi loops.
{new Squerkle coming as soon as I stop being lazy} |
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woodmouse Skinner


Joined: 19 Apr 2008 Age: 13 Posts: 3007 Location: Finland
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Posted: Wed May 21, 2008 6:06 pm Post subject: |
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True. Never grown for me... I think. Or I just haven't noticed it...  _________________
What do you need to make a... [insert coin to continue] hippopotamus? |
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Zefz Lead Designer


Joined: 16 Sep 2007 Posts: 2270 Location: Norway
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Posted: Wed May 21, 2008 6:08 pm Post subject: |
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The grow mechanism should be tuned properly in the latest version. A level 6 character is slightly bigger than level 1, but not out of proportions.
There is a limit to growing due level up now too. _________________ http://egoboo.sourceforge.net
"The pen is mightier than the sword- IF it is sharpened, dipped in poison and thrown really really hard at your target. But seriously, you are better off with a sword." |
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4286 Location: Midwestern US
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Posted: Thu May 22, 2008 8:02 pm Post subject: |
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OK, now I need help with Gungnir (I'm waiting on Finale, since I can't do percentage right now).
I want it thrown when you hold down the button. It'll do a lot more damage when you do this, like when you throw regular spears.
But instead of throwing when stacked, you throw it when you hold down the key.
I know it's possible, because the bomb uses it. But how? _________________
+ PurpleSquerkle
--My website--
Latest update= 7/15/08; Three new midi loops.
{new Squerkle coming as soon as I stop being lazy} |
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