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EgoScript Functions
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Chainsaw
Lumberjack
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PostPosted: Sat May 31, 2008 5:03 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Chainsaw wrote:
Zefz wrote:

Usually these two functions are run when the IfCleanedUp function is run using CleanUp. A different object must run this function every so often...
Which object would that be?

Forget that, Which object does that in the Adventurer starter?
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woodmouse
Skinner
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PostPosted: Sat May 31, 2008 5:04 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

OK. Script. Particles. Oh, Rogue kills Bishop? OOOOH! Then, ummm... Destroy the whole Abyss? Twisted Evil A special bomb monster only Dragonman could use? *Then a video.* *BOOOM! Whole Abyss explodes.* I want to do that...
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Zefz
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PostPosted: Sat May 31, 2008 5:05 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

The grub mom does that. It runs clean up each time it reaches one of its waypoints.
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PurpleSquerkle
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Joined: 28 Oct 2007
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PostPosted: Sat May 31, 2008 6:00 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Zefz wrote:
Sounds like the Rogue concept...

Abilities are handled through scripting, source code and particles.


I know this is way off-topic, but I think whether or not he dies should be ambiguous.
The endings should be compatible within each other.
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Maxaxle
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PostPosted: Sat May 31, 2008 6:02 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Maybe he just makes Bishop do some sorta hard labor, or beats up Bishop, or just beats him into submission. I dunno. Anyway, Bishop stays alive.
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woodmouse
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PostPosted: Sat May 31, 2008 6:03 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

... Confused
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PurpleSquerkle
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PostPosted: Sat May 31, 2008 6:04 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Maxaxle wrote:
Maybe he just makes Bishop do some sorta hard labor, or beats up Bishop, or just beats him into submission. I dunno. Anyway, Bishop stays alive.


Jumps up, punches him in the FACE, grabs his money, and takes off.
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woodmouse
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PostPosted: Sat May 31, 2008 6:07 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Rogue... Confused Oh, and I got an idea: Angel would take Bishop to their land to talk with their king.
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Chainsaw
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PostPosted: Fri Jun 20, 2008 6:25 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Is there a way to check the ID of a weapon whenever a character hits something with it?
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Zefz
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PostPosted: Fri Jun 20, 2008 8:03 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

What do you exactly mean? In the character script a check to see what the ID of a weapon he just hit with?
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Chainsaw
Lumberjack
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PostPosted: Sat Jun 21, 2008 7:22 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Yes. I'm making an Archer class and I want him do do extra damage with Bows and Crossbows.
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PurpleSquerkle
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PostPosted: Sat Jun 21, 2008 6:12 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Chainsaw wrote:
Yes. I'm making an Archer class and I want him do do extra damage with Bows and Crossbows.


On the one hand, sweet; new class (I'll add it).
On the other hand, bummer; that's what the Hunter was going to be. Oh well; the Hunter can be some kind of... combined Archer and... something... or something.
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Maxaxle
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PostPosted: Sat Jun 21, 2008 7:42 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

PurpleSquerkle wrote:
Chainsaw wrote:
Yes. I'm making an Archer class and I want him do do extra damage with Bows and Crossbows.


On the one hand, sweet; new class (I'll add it).
On the other hand, bummer; that's what the Hunter was going to be. Oh well; the Hunter can be some kind of... combined Archer and... something... or something.

I think that the Archer should have a way to enchant their weapon or give it a special power when at a high enough level, like energy-enchanted arrows, or arrows that are more deadly than normal arrows, but can ONLY be obtained through levelling up...like in Maplestory...Oh, and don't forget that the Archer should have a longsword of some sort (which should have an animation different from regular swords and shouldn't depend on strength IMO).
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Chainsaw
Lumberjack
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PostPosted: Sat Jun 21, 2008 7:50 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Why Longsword?
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Maxaxle
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PostPosted: Sat Jun 21, 2008 7:59 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

I read it in a book. But, if not a long (-and-thin) sword, maybe a decent-sized dagger.
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