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Compile 2.6.8 in VS 2008

 
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Mastamind
Grub Bug
Grub Bug


Joined: 03 Feb 2009
Age: 24
Posts: 1


PostPosted: Tue Feb 03, 2009 9:25 pm    Post subject: Compile 2.6.8 in VS 2008 If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Hi to all,
Im trying to compile Egoboo 2.6.8 in VS 2008. I used the Readme File, an d did everything the same way as it was written down in the file. But there were some problems with Step 2:

Quote:

Step 2:

The Egoboo project file is in the source code folder that you downloaded from the game website or the SVN repository. It is the .sln file. Open version 9 for studio 2008 and version 8 for 2005 (Version 7 is for older ones). Open it up with Visual C++ 2005/2008. If everything goes right, all of the needed compile settings should be set for you Razz, but we are checking it, just to make sure. Now, you will see two folders on the left side called "enet" and "game". Right click "game". Go to "Linker" (Click the + button) and select Input. Go to Additional dependencies, double click it. A button like this: ... will appear on the right side, click it. You should have it like this:

shlwapi.lib
SHFolder.lib
Shell32.lib
SDL.lib
SDLmain.lib
opengl32.lib
glu32.lib
ws2_32.lib
SDL_ttf.lib
SDL_mixer.lib
SDL_image.lib


SDL_image.lib wasn´t in this list when i looked in Linker->Input. So i added this manually. I could build the solution, by i could not debug, whether start the release. It said "SDL.dll" is missing....
Can anybody help me ? This would be so nice.
Please apologize my English, Im a Polish guy living in Germany Razz.
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penguinflyer5234
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Joined: 01 Feb 2008
Age: 16
Posts: 1684
Location: Somewhere

PostPosted: Sat Feb 07, 2009 6:24 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Hey! We have moved to this forum: http://egoboo.sourceforge.net/forum/

Post your problem there.
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