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Agent of Dread lolwut?? (Moderator)


Joined: 23 Sep 2007 Age: 11 Posts: 4347 Location: FACEPLANT
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Posted: Sat May 10, 2008 9:30 am Post subject: |
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Konaru, level 1 Samurai (Front)
HP: 16/16
MP: 00/09
XP: 12/100
AP: 14
ATK: 5
DEF: 3
Weapon: Katana (5 ATK)
Off-hand: Shuriken (Ranged: 2 ATK, 10/20)
Armor: Leather padding (3 DEF)
Items:
Spare Bag of Shuriken: 19/20
Red Potion
Food Ration
Skills:
- Flurry: A rapid 5-shot attack in MELEE ONLY (5 MP)
- True Shot: An unmissable attack in chosen body part for +1 ATK (4 MP)
Abilities:
- Piercing Eye: Can see in the dark.
Power: +1
Dextery: +5
Wisdom: -1
Intelligence: -2
Attacking: +4
Dodging: +3
Casting: -5
Resistance: -5
"Ooof."
I stagger and try to attack Hydro.
2+4=6 vs. 2-9=-7 ---> HIT (5-2=3 Damage) _________________ FACEPLANT |
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Clonkinator Master Frying Pen (Moderator)


Joined: 03 Nov 2007 Age: 15 Posts: 3074 Location: Germany
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Posted: Sat May 10, 2008 11:17 am Post subject: |
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| Code: | Gold: 336
HP: 16/ 16 MP: 00/ 09 Front Konaru, lv01 (Samurai, AoD)
HP: -07/ 19 MP: 00/ 06 Front Coco, lv01 (DragonSlayer, Axel)
HP: 15/ 15 MP: 06/ 10 Cover Oz, lv01 (Elf Archer, Penguin)
HP: 08/ 08 MP: 01/ 17 Cover Leonard, lv01 (Warlock, Chainsaw)
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| Code: | Enemies:
HP: 13/ 88 MP: 46/ 99 Front Hydro
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Hydro casts *Refreshing Rain (16 MP)* on itself.
Hydro was healed by +12 HP. _________________ Yes, it's true. I fail. Epicly so. |
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Agent of Dread lolwut?? (Moderator)


Joined: 23 Sep 2007 Age: 11 Posts: 4347 Location: FACEPLANT
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Posted: Sat May 10, 2008 11:18 am Post subject: |
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Konaru, level 1 Samurai (Front)
HP: 16/16
MP: 00/09
XP: 12/100
AP: 14
ATK: 5
DEF: 3
Weapon: Katana (5 ATK)
Off-hand: Shuriken (Ranged: 2 ATK, 10/20)
Armor: Leather padding (3 DEF)
Items:
Spare Bag of Shuriken: 19/20
Red Potion
Food Ration
Skills:
- Flurry: A rapid 5-shot attack in MELEE ONLY (5 MP)
- True Shot: An unmissable attack in chosen body part for +1 ATK (4 MP)
Abilities:
- Piercing Eye: Can see in the dark.
Power: +1
Dextery: +5
Wisdom: -1
Intelligence: -2
Attacking: +4
Dodging: +3
Casting: -5
Resistance: -5
"GAH! You BASTARD!"
I try to run into Hydro's mouth and attack the roof again.
Enter Mouth: 13+5=18 vs. 13-11=2 ---> Success
Attack: 1+4=5 vs. 16-99=-83 ---> HIT (5x2=10 Damage) _________________ FACEPLANT |
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Clonkinator Master Frying Pen (Moderator)


Joined: 03 Nov 2007 Age: 15 Posts: 3074 Location: Germany
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Posted: Sat May 10, 2008 11:35 am Post subject: |
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| Code: | Gold: 336
HP: 05/ 16 MP: 00/ 09 Front Konaru, lv01 (Samurai, AoD)
HP: -07/ 19 MP: 00/ 06 Front Coco, lv01 (DragonSlayer, Axel)
HP: 15/ 15 MP: 06/ 10 Cover Oz, lv01 (Elf Archer, Penguin)
HP: 08/ 08 MP: 01/ 17 Cover Leonard, lv01 (Warlock, Chainsaw)
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| Code: | Enemies:
HP: 3/ 88 MP: 46/ 99 Front Hydro
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Hydro growls around in pain again, but instead of trying to spit Konaru out, it tries to chew him.
Hydro chews Konaru: 10+15=25 vs. 7+3=10 ---> HIT (14-3=11 Damage) _________________ Yes, it's true. I fail. Epicly so. |
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Agent of Dread lolwut?? (Moderator)


Joined: 23 Sep 2007 Age: 11 Posts: 4347 Location: FACEPLANT
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Posted: Sat May 10, 2008 11:36 am Post subject: |
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Konaru, level 1 Samurai (Front)
HP: 5/16 [-11]
MP: 00/09
XP: 12/100
AP: 14
ATK: 5
DEF: 3
Weapon: Katana (5 ATK)
Off-hand: Shuriken (Ranged: 2 ATK, 10/20)
Armor: Leather padding (3 DEF)
Items:
Spare Bag of Shuriken: 19/20
Red Potion
Food Ration
Skills:
- Flurry: A rapid 5-shot attack in MELEE ONLY (5 MP)
- True Shot: An unmissable attack in chosen body part for +1 ATK (4 MP)
Abilities:
- Piercing Eye: Can see in the dark.
Power: +1
Dextery: +5
Wisdom: -1
Intelligence: -2
Attacking: +4
Dodging: +3
Casting: -5
Resistance: -5
"OMG!!"
I thrust my blade at Hydro's upper mouth once again.
2+4=6 vs. 4-99=-95 ---> HIT (5x2=10 Damage) _________________ FACEPLANT |
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penguinflyer5234 Penguin King

Joined: 01 Feb 2008 Age: 15 Posts: 1669 Location: Somewhere
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Posted: Sat May 10, 2008 2:33 pm Post subject: |
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Oz, level one Elvish Archer (cover)
HP: 15/15
MP: 06/10
XP: 61/100
AP: 5
ATK: 3
DEF: 3
Weapon: Wooden Bow
Quiver: Wooden Arrows (24/50) (3 ATK)
Armor: Fine Leather Armor (3 DEF)
Items: 2/5
* Quiver of 50 arrows (3 ATK)
* Shiny Purple Potion: HP=1, MP=0, AP += 2
Skills:
* Marksman (4 MP): Higher chance of hitting the target (+2 attacking)
* Arrow Flurry ([# of enemies / 2] MP): shoots one arrow for each enemy at all enemies.
Abilities:
* Armor-piercing Shot: If attack dice >= 20, defenders defense is negated.
Power: +1
Dexterity: +2
Wisdom: 0
Intelligence: -1
Attacking: +2
Dodging: +1
Casting: -5
Resistance: 0
I shoot the hydra. (if Konaru misses)
Since Konaru hit Hydro, you don't do anything. _________________ You really thought so, didn't you?
Donna Noble has left the library. Donna Noble has been saved. |
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Clonkinator Master Frying Pen (Moderator)


Joined: 03 Nov 2007 Age: 15 Posts: 3074 Location: Germany
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Posted: Sat May 10, 2008 3:55 pm Post subject: |
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| Code: | Gold: 336
HP: 23/ 23 MP: 10/ 10 Front Konaru, lv02 (Samurai, AoD)
HP: 26/ 26 MP: 14/ 14 Front Coco, lv02 (DragonSlayer, Axel)
HP: 23/ 23 MP: 13/ 13 Cover Oz, lv03 (Elf Archer, Penguin)
HP: 09/ 09 MP: 27/ 27 Cover Leonard, lv02 (Warlock, Chainsaw)
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With Konaru's final blow, Hydro crashes to the ground, not moving anymore. Its mouth is wide open, and one of its teeth - it's golden - drops to the ground.
Found an item: *Gigantic Golden Tooth*
Konaru gained 250 XP. Level up!
Coco gained 125 XP. Level up!
Oz gained 250 XP. Level up! Level up!
Leonard gained 250 XP. Level up!
Konaru:
HP: 6+1=7
MP: 2-2=0
Konaru's max HP increased by 7, his max MP increased by 1.
Konaru got 10 AP.
Coco:
HP: 3+4=7
MP: 5+3=8
Coco's max HP increased by 7, his max MP increased by 8.
Coco got 10 AP.
Oz:
HP: (2+1) + (4+1) = 8
MP: (3-1) + (1-1) = 2
Oz' max HP increased by 8, his max MP increased by 3.
Oz got 20 AP.
Leonard:
HP: 6-5=1
MP: 5+5=10
Leonard's max HP increased by 1, his max MP increased by 10.
Leonard got 10 AP.
Coco regains consiousness.
By the way, level ups from now on also mean full heals for those who got them.
What will you do now? _________________ Yes, it's true. I fail. Epicly so. |
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Chainsaw Lumberjack


Joined: 20 Oct 2007 Age: 15 Posts: 2378 Location: Israel
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Posted: Sat May 10, 2008 5:26 pm Post subject: |
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Leonard, level 2 Warlock (Cover)
Hp: 09/09
Mp: 27/27
Xp: 262/300
Ap: 14
Atk: 3
Def: 1
Weapon: Ritual Dagger (3 Atk, +1 Casting)
Armor: Black robes (1 Def, +1 Resistance)
Items (5):
Spells:
- Terror missile (3 MP x number of missiles fired): Creates magical bullets of dark energy, damaging the target 1d4 damage.
3 missiles + caster level/2 may be cast at once. (4)
- Frost (8 MP): Deals 2d5 ice damage, as well as freezing the target, restricting it from moving on it's next turn ([Freeze (01)])
Abilities:
- Destroyer: All damaging spells gain one additional point of damage for every level of the caster. (+2)
Power: -5
Dexterity: -5
Wisdom: +1
Intelligence: +5
Attacking: -4
Dodging: +3
Casting: +5
Resistance: 0
Sweet.
I'd like to learn:
- Dark Blessing (Spell) (4 MP): Selected party member gains a bonus to his Attacking and Dodging. The bonus is equal to the caster's level, and lasts for the entire duration of the battle. (+2)
- Soulhunter (Ability): Every enemy killed by the party replenishes Leonard's mana by 1 at the end of the battle.
How much Ap do they cost? _________________ "To err is human, to really mess up requires a computer."
Chainsaw's Cell [Last update: 27th May '08]
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Clonkinator Master Frying Pen (Moderator)


Joined: 03 Nov 2007 Age: 15 Posts: 3074 Location: Germany
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Posted: Sat May 10, 2008 5:53 pm Post subject: |
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Dark Blessing: For this MP cost? And depending on your level? I'd say 18 AP. Just imagine yourself at level 20!
Soulhunter: Hmmm. I think 4 AP is fair enough for that. _________________ Yes, it's true. I fail. Epicly so. |
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Chainsaw Lumberjack


Joined: 20 Oct 2007 Age: 15 Posts: 2378 Location: Israel
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Posted: Sat May 10, 2008 6:23 pm Post subject: |
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[quote="Chainsaw"]Leonard, level 2 Warlock (Cover)
Hp: 09/09
Mp: 27/27
Xp: 262/300
Ap: 10
Atk: 3
Def: 1
Weapon: Ritual Dagger (3 Atk, +1 Casting)
Armor: Black robes (1 Def, +1 Resistance)
Items (5):
Hydro's Golden tooth.
Spells:
- Terror missile (3 MP x number of missiles fired): Creates magical bullets of dark energy, damaging the target 1d4 damage.
3 missiles + caster level/2 may be cast at once. (4)
- Frost (8 MP): Deals 2d5 ice damage, as well as freezing the target, restricting it from moving on it's next turn ([Freeze (01)])
Abilities:
- Destroyer: All damaging spells gain one additional point of damage for every level of the caster. (+2)
- Soulhunter: Every enemy killed by the party replenishes Leonard's mana by 1 at the end of the battle.
Power: -5
Dexterity: -5
Wisdom: +1
Intelligence: +5
Attacking: -4
Dodging: +3
Casting: +5
Resistance: 0
I take Hydro's tooth.
(Umm... Where can we go next?)
I'll take Soulhunter now.
In my next level up (Just 38 Xp point away.) I'll get the dark blessing. Excellent _________________ "To err is human, to really mess up requires a computer."
Chainsaw's Cell [Last update: 27th May '08]
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penguinflyer5234 Penguin King

Joined: 01 Feb 2008 Age: 15 Posts: 1669 Location: Somewhere
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Posted: Sat May 10, 2008 8:34 pm Post subject: |
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Oz, level three Elvish Archer (cover)
HP: 23/23
MP: 13/13
XP: 311/600
AP: 25
ATK: 3
DEF: 3
Weapon: Wooden Bow
Quiver: Wooden Arrows (24/50) (3 ATK)
Armor: Fine Leather Armor (3 DEF)
Items: 2/5
* Quiver of 50 arrows (3 ATK)
* Shiny Purple Potion: HP=1, MP=0, AP += 2
Skills:
* Marksman (4 MP): Higher chance of hitting the target (+2 attacking)
* Arrow Flurry ([# of enemies / 2] MP): shoots one arrow for each enemy at all enemies.
Abilities:
* Armor-piercing Shot: If attack dice >= 20, defenders defense is negated.
Power: +1
Dexterity: +2
Wisdom: 0
Intelligence: -1
Attacking: +2
Dodging: +1
Casting: -5
Resistance: 0
I look around, what do I see? _________________ You really thought so, didn't you?
Donna Noble has left the library. Donna Noble has been saved. |
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Agent of Dread lolwut?? (Moderator)


Joined: 23 Sep 2007 Age: 11 Posts: 4347 Location: FACEPLANT
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Posted: Sat May 10, 2008 9:29 pm Post subject: |
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Konaru, level 2 Samurai (Front)
HP: 23/23
MP: 10/10
XP: 261/300
AP: 24
ATK: 5
DEF: 3
Weapon: Katana (5 ATK)
Off-hand: Shuriken (Ranged: 2 ATK, 10/20)
Armor: Leather padding (3 DEF)
Items:
Spare Bag of Shuriken: 19/20
Red Potion
Food Ration
Skills:
- Flurry: A rapid 5-shot attack in MELEE ONLY (5 MP)
- True Shot: An unmissable attack in chosen body part for +1 ATK (4 MP)
Abilities:
- Piercing Eye: Can see in the dark.
Power: +1
Dextery: +5
Wisdom: -1
Intelligence: -2
Attacking: +4
Dodging: +3
Casting: -5
Resistance: -5
"Aha! Thy foul beast has met thou end."
I try to wipe as much bloodied spit off me as I can.
Can I learn...?
Boomerang (3 MP) Grants +1 to accuracy of Shuriken (which also return after hitting, but not if they miss) for 5 turns.
And
Decapitation swipe (7 MP) Has -3 for accuracy but kills instantly if it hits. _________________ FACEPLANT |
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Axel The Lord of Ducks


Joined: 25 Sep 2007 Age: 10 Posts: 1672 Location: Hyrule
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Posted: Sun May 11, 2008 1:15 am Post subject: |
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Coco, Level 2 DragonSlayer
HP: 26/26
MP: 14/14
XP: 177/300
AP: 17
Atk: 8
Def: 2
Weapon: Dragon Blade (8 Atk)
Armor: Basic DragonSlayer Armor (2 Def)
Items (0/5):
-None-
Skills:
Dragon Beam (5 AP, 3 MP): Ranged Attack. 5 Atk, 2x damage on lizards and dragons. Works well with the ability, "Reptilian Bonus".
Abilities:
Reptilian Bonus (13 AP): Always does 1.5x damage on lizards and dragons.
Dice:
Power: +4
Dexterity: -4
Wisdom: -2
*Intelligence: +3
Attacking: +4
Dodging: +/- 0
Casting: -4
Resistance: -1
Can I upgrade Reptialian Bonus? _________________
"Be yourself, everyone else is already taken." |
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Clonkinator Master Frying Pen (Moderator)


Joined: 03 Nov 2007 Age: 15 Posts: 3074 Location: Germany
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Posted: Sun May 11, 2008 8:46 am Post subject: |
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| Code: | Gold: 336
HP: 23/ 23 MP: 10/ 10 Front Konaru, lv02 (Samurai, AoD)
HP: 26/ 26 MP: 14/ 14 Front Coco, lv02 (DragonSlayer, Axel)
HP: 23/ 23 MP: 13/ 13 Cover Oz, lv03 (Elf Archer, Penguin)
HP: 09/ 09 MP: 27/ 27 Cover Leonard, lv02 (Warlock, Chainsaw)
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@Chainsaw: Alright.
@AoD:
- Boomerang: Yup, 7 AP.
- Decapitation Swipe: Yup, but 24 AP. And some enemies (mainly bosses) are immune against instant death.
@Axel: Sure. For another 10 AP, you can upgrade it to x2 damage.
Konaru wipes the bloody spit off him. Looking around yourselves, you there hasn't changed much: it's still the same lake with the same rocks and trees around it, and a part of Hydro's corpse lying on the ground, the other part of it in the water. But now that you look more closely, Hydro's crash on the ground must have smashed a hole into the stone walls surrounding the lake... Will you go there? _________________ Yes, it's true. I fail. Epicly so. |
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Chainsaw Lumberjack


Joined: 20 Oct 2007 Age: 15 Posts: 2378 Location: Israel
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Posted: Sun May 11, 2008 11:03 am Post subject: |
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Leonard, level 2 Warlock (Cover)
Hp: 09/09
Mp: 27/27
Xp: 262/300
Ap: 10
Atk: 3
Def: 1
Weapon: Ritual Dagger (3 Atk, +1 Casting)
Armor: Black robes (1 Def, +1 Resistance)
Items (5):
Hydro's Golden tooth.
Spells:
- Terror missile (3 MP x number of missiles fired): Creates magical bullets of dark energy, damaging the target 1d4 damage.
3 missiles + caster level/2 may be cast at once. (4)
- Frost (8 MP): Deals 2d5 ice damage, as well as freezing the target, restricting it from moving on it's next turn ([Freeze (01)])
Abilities:
- Destroyer: All damaging spells gain one additional point of damage for every level of the caster. (+2)
- Soulhunter: Every enemy killed by the party replenishes Leonard's mana by 1 at the end of the battle.
Power: -5
Dexterity: -5
Wisdom: +1
Intelligence: +5
Attacking: -4
Dodging: +3
Casting: +5
Resistance: 0
| Clinkinator wrote: | | Will you go there? |
We'll go there. _________________ "To err is human, to really mess up requires a computer."
Chainsaw's Cell [Last update: 27th May '08]
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