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Axel The Lord of Ducks


Joined: 25 Sep 2007 Age: 10 Posts: 1672 Location: Hyrule
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Posted: Thu Apr 03, 2008 12:18 am Post subject: |
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Modifactors:
+4 (HP), -3 (MP) _________________
"Be yourself, everyone else is already taken." |
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penguinflyer5234 Penguin King

Joined: 01 Feb 2008 Age: 15 Posts: 1669 Location: Somewhere
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Posted: Thu Apr 03, 2008 12:21 am Post subject: |
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Modifiers: HP: +1, MP: 0 _________________ You really thought so, didn't you?
Donna Noble has left the library. Donna Noble has been saved. |
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MopHead The Dark One


Joined: 02 Apr 2008 Age: 9 Posts: 654 Location: Elmo's world
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Posted: Thu Apr 03, 2008 12:41 am Post subject: |
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Modificators: HP: +2 MP: -1 _________________
Me be stupid, K?
Thanks to AoD for my awesome signature picture. |
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Chainsaw Lumberjack


Joined: 20 Oct 2007 Age: 15 Posts: 2378 Location: Israel
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Posted: Thu Apr 03, 2008 3:49 pm Post subject: Re: Classic Pen and Paper RPG, the 2nd. (Starting a new game |
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Kragoth, level 1 (Berserker)
Hp: 20/20
Mp: 05/05
Xp: 0/100
Ap: 02
Atk: 6
Def: 3
Weapon: Hatchet (6 Atk, -1 attacking)
Armor: Hardened leather (3 Def)
Items (5):
Red Potion
Food Ration x2
Skills:
- Wild swing (3 mp): Hits twice, but each hit has a -3 attacking penalty.
- Cleave (5 mp) : hits 2d2 adjacent enemies in the front row.
Abilities:
- Rusher: May perform melee attacks from the cover row, such attacks are penalized as following: (Improving this ability decreases penalties.)
Penalties: -3 Attacking for the duration of the attack, and -2 Dodging & Resistance until the user's next turn.
Power: +5
Dexterity: +1
Wisdom: +0
Intelligence: -4
Attacking: +5
Dodging: +3
Casting: -5
Resistance: -5
Mods are +2 (HP), -1 (MP)
How is this character?
Wild Swing: 6 AP.
Cleave: 9 AP.
Rusher: 8 AP.
Added -1 attacking to the hatchet; axe-weapons always have such a malus, but have a high ATK to compensate. _________________ "To err is human, to really mess up requires a computer."
Chainsaw's Cell [Last update: 27th May '08]
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Clonkinator Master Frying Pen (Moderator)


Joined: 03 Nov 2007 Age: 15 Posts: 3074 Location: Germany
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Posted: Thu Apr 03, 2008 5:22 pm Post subject: |
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@all: Uh, you know, I removed those additional HP-/MP-modificators...
@Chainsaw: It's fine.
@all: You really don't want mages? You guys sure will get problems with magical enemies... Unless I give you a NPC-mage, that is...
Anyway, let's go!
@AoD: Since this is starting only now, I don't count your shuriken-thing yet, lol.
| Code: | Gold: 250
HP: 16/ 16 MP: 09/09 Front Konaru, lv01 (Samurai, AoD)
HP: 19/ 19 MP: 06/06 Front Coco, lv01 (DragonSlayer, Axel)
HP: 15/ 15 MP: 10/10 Cover Oz, lv01 (Elf Archer, Penguin)
HP: 21/ 21 MP: 04/04 Front Zaroch, lv01 (Assassin, MopHead)
HP: 20/ 20 MP: 05/05 Front Kragoth, lv01 (Berserker, Chainsaw)
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You hear something wooden noisily be crushed, and awake from what felt like an eternal sleep... All of you are lying in wooden coffins, but they're not closed, so you can look at the ceiling and climb out of them if you want to. From your current positions you see a rather dark, gloomy room; but you can't see what is in it from out of your coffins. What do you want to do? _________________ Yes, it's true. I fail. Epicly so. |
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penguinflyer5234 Penguin King

Joined: 01 Feb 2008 Age: 15 Posts: 1669 Location: Somewhere
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Posted: Thu Apr 03, 2008 9:08 pm Post subject: |
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Oz, level one Elf Archer
HP: 15/15
MP: 10/10
XP: 0/100
AP: 13
ATK: 3
DEF: 3
Weapon: Wooden Bow
Quiver: Wooden Arrows (50/50) (3 ATK)
Armor: Fine Leather Armor (3 DEF)
Items: 2/5
* Quiver of 50 arrows (3 ATK)
* Food Ration
Skills:
* Marksman (4 MP): Higher chance of hitting the target (+2 attacking)
Abilities:
* Armor-piercing Shot*: If attack dice >= 20, defenders defense is negated.
Power: +1
Dexterity: +2
Wisdom: 0
Intelligence: -1
Attacking: +2
Dodging: +1
Casting: -5
Resistance: 0
I get up and look around, what do I see? _________________ You really thought so, didn't you?
Donna Noble has left the library. Donna Noble has been saved. |
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Agent of Dread lolwut?? (Moderator)


Joined: 23 Sep 2007 Age: 11 Posts: 4347 Location: FACEPLANT
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Posted: Thu Apr 03, 2008 9:15 pm Post subject: |
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Konaru, level 1 (Samurai)
HP: 16/16
MP: 09/09
XP: 0/100
AP: 14
ATK: 5
DEF: 3
Weapon: Katana (5 ATK)
Off-hand: Shuriken (Ranged: 2 ATK, 20/20)
Armor: Leather padding (3 DEF)
Items:
Spare Bag of Shuriken: 20/20
Red Potion
Food Ration
Skills:
- True Shot: An unmissable attack in chosen body part for +1 ATK (4 MP)
Abilities:
- Piercing Eye: Can see in the dark.
Power: +1
Dextery: +5
Wisdom: -1
Intelligence: -2
Attacking: +4
Dodging: +3
Casting: -5
Resistance: -5
"Hello?" I boom in a deep voice.
"Ugh..." I sit up and look around. _________________ FACEPLANT |
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Axel The Lord of Ducks


Joined: 25 Sep 2007 Age: 10 Posts: 1672 Location: Hyrule
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Posted: Fri Apr 04, 2008 3:18 am Post subject: |
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Coco, Level 1 DragonSlayer
HP: 19/19
MP: 06/06
XP: 0/100
AP: 07
Atk: 8
Def: 2
Weapon: Dragon Blade (8 Atk)
Armor: Basic DragonSlayer Armor (2 Def)
Items (0/5):
-None-
Skills:
Dragon Beam (5 AP, 3 MP): Ranged Attack. 5 Atk, 2x damage on lizards and dragons. Works well with the ability, "Reptilian Bonus".
Abilities:
Reptilian Bonus (13 AP, 0 MP): Always does 1.5x damage on lizards and dragons.
Dice:
Power: +4
Dexterity: -4
Wisdom: -2
*Intelligence: +3
Attacking: +4
Dodging: +/- 0
Casting: -4
Resistance: -1
I stand up.
"Who are you people, are you trying to kill me?"
I swing my powerful blade around.
"I have a weapon so I'd be careful about hurting me. For now, I'll trust you."
I look around for any other people. _________________
"Be yourself, everyone else is already taken." |
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Chainsaw Lumberjack


Joined: 20 Oct 2007 Age: 15 Posts: 2378 Location: Israel
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Posted: Fri Apr 04, 2008 6:55 am Post subject: Re: Classic Pen and Paper RPG, the 2nd. (Starting a new game |
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Kragoth, level 1 (Berserker)
Hp: 20/20
Mp: 05/05
Xp: 0/100
Ap: 02
Atk: 6
Def: 3
Weapon: Hatchet (6 Atk, -1 attacking)
Armor: Hardened leather (3 Def)
Items (5):
Red Potion
Food Ration x2
Skills:
- Wild swing (3 mp): Hits twice, but each hit has a -3 attacking penalty.
- Cleave (5 mp) : hits 2d2 adjacent enemies in the front row.
Abilities:
- Rusher: May perform melee attacks from the cover row, such attacks are penalized as following: (Improving this ability decreases penalties.)
Penalties: -3 Attacking for the duration of the attack, and -2 Dodging & Resistance until the user's next turn.
Power: +5
Dexterity: +1
Wisdom: +0
Intelligence: -4
Attacking: +5
Dodging: +3
Casting: -5
Resistance: -5
I get up and examine my surroundings, do I see anything else? _________________ "To err is human, to really mess up requires a computer."
Chainsaw's Cell [Last update: 27th May '08]
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Clonkinator Master Frying Pen (Moderator)


Joined: 03 Nov 2007 Age: 15 Posts: 3074 Location: Germany
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Posted: Fri Apr 04, 2008 6:05 pm Post subject: |
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Okay, this is getting on my nerves. The forum was down for about a whole 8 hours now.
| Code: | Gold: 250
HP: 16/ 16 MP: 09/09 Front Konaru, lv01 (Samurai, AoD)
HP: 19/ 19 MP: 06/06 Front Coco, lv01 (DragonSlayer, Axel)
HP: 15/ 15 MP: 10/10 Cover Oz, lv01 (Elf Archer, Penguin)
HP: 21/ 21 MP: 04/04 Front Zaroch, lv01 (Assassin, MopHead)
HP: 20/ 20 MP: 05/05 Front Kragoth, lv01 (Berserker, Chainsaw)
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There is no response on Konaru's call. The small room is rather plain; it's just a dark room with some chains hanging down at the walls and a broken wooden crate in one of the corners. There are no windows, and standing up straight, you almost bump your heads against the ceiling. However, there is a doorway leading into a large corridor - with a broken door lying next to it... You hear even more wood being crushed, but farther away this time. What do you want to do? _________________ Yes, it's true. I fail. Epicly so. |
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Chainsaw Lumberjack


Joined: 20 Oct 2007 Age: 15 Posts: 2378 Location: Israel
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Posted: Fri Apr 04, 2008 7:12 pm Post subject: Re: Classic Pen and Paper RPG, the 2nd. (Starting a new game |
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Kragoth, level 1 (Berserker)
Hp: 20/20
Mp: 05/05
Xp: 0/100
Ap: 02
Atk: 6
Def: 3
Weapon: Hatchet (6 Atk, -1 attacking)
Armor: Hardened leather (3 Def)
Items (5):
Red Potion
Food Ration x2
Skills:
- Wild swing (3 mp): Hits twice, but each hit has a -3 attacking penalty.
- Cleave (5 mp) : hits 2d2 adjacent enemies in the front row.
Abilities:
- Rusher: May perform melee attacks from the cover row, such attacks are penalized as following: (Improving this ability decreases penalties.)
Penalties: -3 Attacking for the duration of the attack, and -2 Dodging & Resistance until the user's next turn.
Power: +5
Dexterity: +1
Wisdom: +0
Intelligence: -4
Attacking: +5
Dodging: +3
Casting: -5
Resistance: -5
I cautiously walk towards the doorway, and attempt to see beyond it before passing through. _________________ "To err is human, to really mess up requires a computer."
Chainsaw's Cell [Last update: 27th May '08]
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Clonkinator Master Frying Pen (Moderator)


Joined: 03 Nov 2007 Age: 15 Posts: 3074 Location: Germany
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Posted: Fri Apr 04, 2008 7:30 pm Post subject: |
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| Code: | Gold: 250
HP: 16/ 16 MP: 09/09 Front Konaru, lv01 (Samurai, AoD)
HP: 19/ 19 MP: 06/06 Front Coco, lv01 (DragonSlayer, Axel)
HP: 15/ 15 MP: 10/10 Cover Oz, lv01 (Elf Archer, Penguin)
HP: 21/ 21 MP: 04/04 Front Zaroch, lv01 (Assassin, MopHead)
HP: 20/ 20 MP: 05/05 Front Kragoth, lv01 (Berserker, Chainsaw)
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You take a look at what's in the corridor. It looks just as plain as the room you currently are in, with the same chains at the walls. About midway through it there is a lit candelabrum hanging from the ceiling that slightly lights the corridor and gives it a very creepy and gloomy look. There is some dark figure standing in the doorway at the other side. Telling from its size, it could be a man, but you aren't sure. The figure seems to stare at you, but you can't see any eyes. It doesn't move. What will you do? _________________ Yes, it's true. I fail. Epicly so. |
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Chainsaw Lumberjack


Joined: 20 Oct 2007 Age: 15 Posts: 2378 Location: Israel
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Posted: Fri Apr 04, 2008 8:01 pm Post subject: Re: Classic Pen and Paper RPG, the 2nd. (Starting a new game |
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Kragoth, level 1 (Berserker)
Hp: 20/20
Mp: 05/05
Xp: 0/100
Ap: 02
Atk: 6
Def: 3
Weapon: Hatchet (6 Atk, -1 attacking)
Armor: Hardened leather (3 Def)
Items (5):
Red Potion
Food Ration x2
Skills:
- Wild swing (3 mp): Hits twice, but each hit has a -3 attacking penalty.
- Cleave (5 mp) : hits 2d2 adjacent enemies in the front row.
Abilities:
- Rusher: May perform melee attacks from the cover row, such attacks are penalized as following: (Improving this ability decreases penalties.)
Penalties: -3 Attacking for the duration of the attack, and -2 Dodging & Resistance until the user's next turn.
Power: +5
Dexterity: +1
Wisdom: +0
Intelligence: -4
Attacking: +5
Dodging: +3
Casting: -5
Resistance: -5
"Hello, who are you?"
I ask the dark figure from across the room. _________________ "To err is human, to really mess up requires a computer."
Chainsaw's Cell [Last update: 27th May '08]
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Clonkinator Master Frying Pen (Moderator)


Joined: 03 Nov 2007 Age: 15 Posts: 3074 Location: Germany
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Posted: Fri Apr 04, 2008 8:04 pm Post subject: |
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| Code: | Gold: 250
HP: 16/ 16 MP: 09/09 Front Konaru, lv01 (Samurai, AoD)
HP: 19/ 19 MP: 06/06 Front Coco, lv01 (DragonSlayer, Axel)
HP: 15/ 15 MP: 10/10 Cover Oz, lv01 (Elf Archer, Penguin)
HP: 21/ 21 MP: 04/04 Front Zaroch, lv01 (Assassin, MopHead)
HP: 20/ 20 MP: 05/05 Front Kragoth, lv01 (Berserker, Chainsaw)
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The dark figure seems not to react to your question in any way. _________________ Yes, it's true. I fail. Epicly so. |
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Chainsaw Lumberjack


Joined: 20 Oct 2007 Age: 15 Posts: 2378 Location: Israel
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Posted: Fri Apr 04, 2008 8:29 pm Post subject: Re: Classic Pen and Paper RPG, the 2nd. (Starting a new game |
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Kragoth, level 1 (Berserker)
Hp: 20/20
Mp: 05/05
Xp: 0/100
Ap: 02
Atk: 6
Def: 3
Weapon: Hatchet (6 Atk, -1 attacking)
Armor: Hardened leather (3 Def)
Items (5):
Red Potion
Food Ration x2
Skills:
- Wild swing (3 mp): Hits twice, but each hit has a -3 attacking penalty.
- Cleave (5 mp) : hits 2d2 adjacent enemies in the front row.
Abilities:
- Rusher: May perform melee attacks from the cover row, such attacks are penalized as following: (Improving this ability decreases penalties.)
Penalties: -3 Attacking for the duration of the attack, and -2 Dodging & Resistance until the user's next turn.
Power: +5
Dexterity: +1
Wisdom: +0
Intelligence: -4
Attacking: +5
Dodging: +3
Casting: -5
Resistance: -5
"Speak up! Who are you!?"
I draw my hatchet as I move closer, and stop near the center of the room, about a meter away from the candelabrum, can I see the dark figure better now? _________________ "To err is human, to really mess up requires a computer."
Chainsaw's Cell [Last update: 27th May '08]
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