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Axel The Lord of Ducks


Joined: 25 Sep 2007 Age: 10 Posts: 1672 Location: Hyrule
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Posted: Sun May 11, 2008 11:13 am Post subject: |
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Coco, Level 2 DragonSlayer
HP: 26/26
MP: 14/14
XP: 177/300
AP: 7
Atk: 8
Def: 2
Weapon: Dragon Blade (8 Atk)
Armor: Basic DragonSlayer Armor (2 Def)
Items (0/5):
-None-
Skills:
Dragon Beam (5 AP, 3 MP): Ranged Attack. 5 Atk, 2x damage on lizards and dragons. Works well with the ability, "Reptilian Bonus".
Abilities:
Reptilian Bonus (13+10 AP): Always does 2x damage on lizards and dragons.
Dice:
Power: +4
Dexterity: -4
Wisdom: -2
*Intelligence: +3
Attacking: +4
Dodging: +/- 0
Casting: -4
Resistance: -1
Updated my skills. _________________
"Be yourself, everyone else is already taken." |
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Clonkinator Master Frying Pen (Moderator)


Joined: 03 Nov 2007 Age: 16 Posts: 3074 Location: Germany
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Posted: Sun May 11, 2008 11:18 am Post subject: |
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| Code: | Gold: 336
HP: 23/ 23 MP: 10/ 10 Front Konaru, lv02 (Samurai, AoD)
HP: 26/ 26 MP: 14/ 14 Front Coco, lv02 (DragonSlayer, Axel)
HP: 23/ 23 MP: 13/ 13 Cover Oz, lv03 (Elf Archer, Penguin)
HP: 09/ 09 MP: 27/ 27 Cover Leonard, lv02 (Warlock, Chainsaw)
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@Axel: Alright.
You approach the hole in the walls. From there, you can see gigantic plains with a tiny village approximately two miles away from your current location. There are a few trees scattered on the plains, and there's a river near the village as well. _________________ Yes, it's true. I fail. Epicly so. |
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Axel The Lord of Ducks


Joined: 25 Sep 2007 Age: 10 Posts: 1672 Location: Hyrule
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Posted: Sun May 11, 2008 11:22 am Post subject: |
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Coco, Level 2 DragonSlayer
HP: 26/26
MP: 14/14
XP: 177/300
AP: 7
Atk: 8
Def: 2
Weapon: Dragon Blade (8 Atk)
Armor: Basic DragonSlayer Armor (2 Def)
Items (0/5):
-None-
Skills:
Dragon Beam (5 AP, 3 MP): Ranged Attack. 5 Atk, 2x damage on lizards and dragons. Works well with the ability, "Reptilian Bonus".
Abilities:
Reptilian Bonus (13+10 AP): Always does 2x damage on lizards and dragons.
Dice:
Power: +4
Dexterity: -4
Wisdom: -2
*Intelligence: +3
Attacking: +4
Dodging: +/- 0
Casting: -4
Resistance: -1
"Shall we go to the city?" I ask the others.
I just realised I'm the most powerful Melee warrior, which is surprising because I'm only level 2. And I have the least XP. _________________
"Be yourself, everyone else is already taken." |
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Chainsaw Lumberjack


Joined: 20 Oct 2007 Age: 15 Posts: 2378 Location: Israel
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Posted: Sun May 11, 2008 11:25 am Post subject: |
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Leonard, level 2 Warlock (Cover)
Hp: 09/09
Mp: 27/27
Xp: 262/300
Ap: 10
Atk: 3
Def: 1
Weapon: Ritual Dagger (3 Atk, +1 Casting)
Armor: Black robes (1 Def, +1 Resistance)
Items (5):
Hydro's Golden tooth.
Spells:
- Terror missile (3 MP x number of missiles fired): Creates magical bullets of dark energy, damaging the target 1d4 damage.
3 missiles + caster level/2 may be cast at once. (4)
- Frost (8 MP): Deals 2d5 ice damage, as well as freezing the target, restricting it from moving on it's next turn ([Freeze (01)])
Abilities:
- Destroyer: All damaging spells gain one additional point of damage for every level of the caster. (+2)
- Soulhunter: Every enemy killed by the party replenishes Leonard's mana by 1 at the end of the battle.
Power: -5
Dexterity: -5
Wisdom: +1
Intelligence: +5
Attacking: -4
Dodging: +3
Casting: +5
Resistance: 0
"Yes, Let's get going." _________________ "To err is human, to really mess up requires a computer."
Chainsaw's Cell [Last update: 27th May '08]
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Clonkinator Master Frying Pen (Moderator)


Joined: 03 Nov 2007 Age: 16 Posts: 3074 Location: Germany
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Posted: Sun May 11, 2008 11:36 am Post subject: |
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| Code: | Gold: 336
HP: 23/ 23 MP: 10/ 10 Front Konaru, lv02 (Samurai, AoD)
HP: 26/ 26 MP: 14/ 14 Front Coco, lv02 (DragonSlayer, Axel)
HP: 23/ 23 MP: 13/ 13 Cover Oz, lv03 (Elf Archer, Penguin)
HP: 09/ 09 MP: 27/ 27 Cover Leonard, lv02 (Warlock, Chainsaw)
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@Axel: Well, you have the best attacking stats, but you pay for that by having rather bad dodging and DEF stats.
You march to the city, but are soon ambushed by a bunch of small, greenish goblins... One of them takes a step forward - in front of the other goblins - and cries: "Monei ol leif!"
| Code: | Enemies:
HP: 09/ 09 MP: 03/ 03 Front Goblin(1)
HP: 09/ 09 MP: 03/ 03 Front Goblin(2)
HP: 09/ 09 MP: 03/ 03 Front Goblin(3)
HP: 09/ 09 MP: 03/ 03 Front Goblin(4)
HP: 09/ 09 MP: 03/ 03 Front Goblin(5)
HP: 09/ 09 MP: 03/ 03 Front Goblin(6)
HP: 09/ 09 MP: 03/ 03 Front Goblin(7)
HP: 18/ 18 MP: 06/ 06 Cover Goblin Marshal
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_________________ Yes, it's true. I fail. Epicly so. |
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Axel The Lord of Ducks


Joined: 25 Sep 2007 Age: 10 Posts: 1672 Location: Hyrule
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Posted: Sun May 11, 2008 11:40 am Post subject: |
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Coco, Level 2 DragonSlayer
HP: 26/26
MP: 14/14
XP: 177/300
AP: 7
Atk: 8
Def: 2
Weapon: Dragon Blade (8 Atk)
Armor: Basic DragonSlayer Armor (2 Def)
Items (0/5):
-None-
Skills:
Dragon Beam (5 AP, 3 MP): Ranged Attack. 5 Atk, 2x damage on lizards and dragons. Works well with the ability, "Reptilian Bonus".
Abilities:
Reptilian Bonus (13+10 AP): Always does 2x damage on lizards and dragons.
Dice:
Power: +4
Dexterity: -4
Wisdom: -2
*Intelligence: +3
Attacking: +4
Dodging: +/- 0
Casting: -4
Resistance: -1
"Is that idiot for: I'm weak and stupid, I'm going to lose!?" _________________
"Be yourself, everyone else is already taken." |
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Chainsaw Lumberjack


Joined: 20 Oct 2007 Age: 15 Posts: 2378 Location: Israel
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Posted: Sun May 11, 2008 11:54 am Post subject: |
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Leonard, level 2 Warlock (Cover)
Hp: 09/09
Mp: 15/27
Xp: 262/300
Ap: 10
Atk: 3
Def: 1
Weapon: Ritual Dagger (3 Atk, +1 Casting)
Armor: Black robes (1 Def, +1 Resistance)
Items (5):
Hydro's Golden tooth.
Spells:
- Terror missile (3 MP x number of missiles fired): Creates magical bullets of dark energy, damaging the target 1d4 damage.
3 missiles + caster level/2 may be cast at once. (4)
- Frost (8 MP): Deals 2d5 ice damage, as well as freezing the target, restricting it from moving on it's next turn ([Freeze (01)])
Abilities:
- Destroyer: All damaging spells gain one additional point of damage for every level of the caster. (+2)
- Soulhunter: Every enemy killed by the party replenishes Leonard's mana by 1 at the end of the battle.
Power: -5
Dexterity: -5
Wisdom: +1
Intelligence: +5
Attacking: -4
Dodging: +3
Casting: +5
Resistance: 0
I dodge back and shoot 3 terror missiles at the Goblin marshal, and 1 at Goblin(1)
Goblin Marshal: 14+6=20 vs. 7-1=6 ---> HIT (5 Damage)
Goblin Marshal: 20+6=26 vs. 19-1=18 ---> HIT (4 Damage)
Goblin Marshal: 6+6=12 vs. 15-1=14 ---> MISS
Goblin(1): 15+6=21 vs. 2-3=-1 ---> HIT (3 Damage) _________________ "To err is human, to really mess up requires a computer."
Chainsaw's Cell [Last update: 27th May '08]
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Clonkinator Master Frying Pen (Moderator)


Joined: 03 Nov 2007 Age: 16 Posts: 3074 Location: Germany
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Posted: Sun May 11, 2008 12:09 pm Post subject: |
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| Code: | Gold: 336
HP: 23/ 23 MP: 10/ 10 Front Konaru, lv02 (Samurai, AoD)
HP: 18/ 26 MP: 14/ 14 Front Coco, lv02 (DragonSlayer, Axel)
HP: 23/ 23 MP: 13/ 13 Cover Oz, lv03 (Elf Archer, Penguin)
HP: 09/ 09 MP: 15/ 27 Cover Leonard, lv02 (Warlock, Chainsaw)
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| Code: | Enemies:
HP: 06/ 09 MP: 03/ 03 Front Goblin(1)
HP: 09/ 09 MP: 00/ 03 Front Goblin(2)
HP: 09/ 09 MP: 00/ 03 Front Goblin(3)
HP: 09/ 09 MP: 03/ 03 Front Goblin(4)
HP: 09/ 09 MP: 03/ 03 Front Goblin(5)
HP: 09/ 09 MP: 00/ 03 Front Goblin(6)
HP: 09/ 09 MP: 03/ 03 Front Goblin(7)
HP: 09/ 18 MP: 04/ 06 Cover Goblin Marshal
~ Effects ~
Goblin(6): Leadership (att +3, dod +3) (2 T)
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The goblins attack.
Goblin Marshal uses *Leadership (2 MP)* on Goblin(6).
Goblin(1) attacks Coco: 6-3=3 vs. 6+0=6 ---> MISS
Goblin(2) uses *Goblin-Punch (3 MP)* on Coco: 19-6=13 vs. 13+0=13 ---> Roll again
4-6=-2 vs. 13+0=13 ---> MISS
Goblin(3) uses *Goblin-Punch (3 MP)* on Coco: 17-6=11 vs. 15+0=15 ---> MISS
Goblin(4) attacks Coco: 7-3=4 vs. 3+0=3 ---> HIT (6-2=4 Damage)
Goblin(5) attacks Konaru: 6-3=3 vs. 7+3=10 ---> MISS
Goblin(6) uses *Goblin-Punch (3 MP)* on Coco: 18-3=15 vs. 16+0=16 ---> MISS
Goblin(7) attacks Coco: 19-3=16 vs. 12+0=12 ---> HIT (6-2=4 Damage) _________________ Yes, it's true. I fail. Epicly so.
Last edited by Clonkinator on Mon May 12, 2008 10:43 am; edited 1 time in total |
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Chainsaw Lumberjack


Joined: 20 Oct 2007 Age: 15 Posts: 2378 Location: Israel
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Posted: Sun May 11, 2008 12:26 pm Post subject: |
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Leonard, level 2 Warlock (Cover)
Hp: 09/09
Mp: 09/27
Xp: 262/300
Ap: 10
Atk: 3
Def: 1
Weapon: Ritual Dagger (3 Atk, +1 Casting)
Armor: Black robes (1 Def, +1 Resistance)
Items (5):
Hydro's Golden tooth.
Spells:
- Terror missile (3 MP x number of missiles fired): Creates magical bullets of dark energy, damaging the target 1d4 damage.
3 missiles + caster level/2 may be cast at once. (4)
- Frost (8 MP): Deals 2d5 ice damage, as well as freezing the target, restricting it from moving on it's next turn ([Freeze (01)])
Abilities:
- Destroyer: All damaging spells gain one additional point of damage for every level of the caster. (+2)
- Soulhunter: Every enemy killed by the party replenishes Leonard's mana by 1 at the end of the battle.
Power: -5
Dexterity: -5
Wisdom: +1
Intelligence: +5
Attacking: -4
Dodging: +3
Casting: +5
Resistance: 0
Leonard casts 2 terror missles at the Goblin marshal.
How can I do any less than 3 damage if my ability grants me +2 and the minimum for this spell is 1?
You also forgot to calculate casting from my dagger again.
Goblin Marshal: 2+6=8 vs. 19-1=18 ---> MISS
Goblin Marshal: 15+6=21 vs. 7-1=6 ---> HIT (3+2=5 Damage) _________________ "To err is human, to really mess up requires a computer."
Chainsaw's Cell [Last update: 27th May '08]
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penguinflyer5234 Penguin King

Joined: 01 Feb 2008 Age: 15 Posts: 1682 Location: Somewhere
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Posted: Sun May 11, 2008 6:08 pm Post subject: |
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Oz, level three Elvish Archer (cover)
HP: 23/23
MP: 09/13 [-4]
XP: 311/600
AP: 25
ATK: 3
DEF: 3
Weapon: Wooden Bow
Quiver: Wooden Arrows (16/50) (3 ATK) [-8]
Armor: Fine Leather Armor (3 DEF)
Items: 2/5
* Quiver of 50 arrows (3 ATK)
* Shiny Purple Potion: HP=1, MP=0, AP += 2
Skills:
* Marksman (4 MP): Higher chance of hitting the target (+2 attacking)
* Arrow Flurry ([# of enemies / 2] MP): shoots one arrow for each enemy at all enemies.
Abilities:
* Armor-piercing Shot: If attack dice >= 20, defenders defense is negated.
Power: +1
Dexterity: +2
Wisdom: 0
Intelligence: -1
Attacking: +2
Dodging: +1
Casting: -5
Resistance: 0
I shoot them all!
Goblin(1): 18+2=20 vs. 7-3=4 ---> HIT (3-0=3 Damage)
Goblin(2): 1+2=3 vs. 20-3=17 ---> MISS
Goblin(3): 6+2=8 vs. 14-3=11 ---> MISS
Goblin(4): 20+2=22 vs. 15-3=12 ---> CRITICAL HIT (3 Damage)
Goblin(5): 13+2=15 vs. 20-3=17 ---> MISS
Goblin(6): 16+2=18 vs. 16+0=16 ---> HIT (3-0=3 Damage)
Goblin(7): 1+2=3 vs. 16-3=13 ---> MISS
Goblin Marshal: 20+2=22 vs. 20-1=19 ---> CRITICAL HIT (3 Damage) _________________ Donna Noble has left the library. Donna Noble has been saved.
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Agent of Dread lolwut?? (Moderator)


Joined: 23 Sep 2007 Age: 11 Posts: 4347 Location: FACEPLANT
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Posted: Sun May 11, 2008 9:21 pm Post subject: |
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Konaru, level 2 Samurai (Front)
HP: 23/23
MP: 07/10 [-3]
XP: 261/300
AP: 17
ATK: 5
DEF: 3
Weapon: Katana (5 ATK)
Off-hand: Shuriken (Ranged: 2 ATK, 5/20) [-5]
Armor: Leather padding (3 DEF)
Items:
Spare Bag of Shuriken: 19/20
Red Potion
Food Ration
Skills:
- Flurry: A rapid 5-shot attack in MELEE ONLY (5 MP)
- Boomerang (3 MP) Grants +1 to accuracy of Shuriken (which also return after hitting, but not if they miss) for 5 turns.
- True Shot: An unmissable attack in chosen body part for +1 ATK (4 MP)
Abilities:
- Piercing Eye: Can see in the dark.
Power: +1
Dextery: +5
Wisdom: -1
Intelligence: -2
Attacking: +4
Dodging: +3
Casting: -5
Resistance: -5
Stuff Decapitation swipe then.
I use Boomerang (3 MP) and throw a fistful of Shuriken at Goblin marshall.
5 Shuriken: 12+5=17 vs. 20-1=19 ---> MISS _________________ FACEPLANT |
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Axel The Lord of Ducks


Joined: 25 Sep 2007 Age: 10 Posts: 1672 Location: Hyrule
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Posted: Mon May 12, 2008 6:51 am Post subject: |
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Coco, Level 2 DragonSlayer
HP: 18/26
MP: 14/14
XP: 177/300
AP: 7
Atk: 8
Def: 2
Weapon: Dragon Blade (8 Atk)
Armor: Basic DragonSlayer Armor (2 Def)
Items (0/5):
-None-
Skills:
Dragon Beam (5 AP, 3 MP): Ranged Attack. 5 Atk, 2x damage on lizards and dragons. Works well with the ability, "Reptilian Bonus".
Abilities:
Reptilian Bonus (13+10 AP): Always does 2x damage on lizards and dragons.
Dice:
Power: +4
Dexterity: -4
Wisdom: -2
*Intelligence: +3
Attacking: +4
Dodging: +/- 0
Casting: -4
Resistance: -1
I swing at Goblin (6).
18+4=22 vs. 7+0=7 ---> HIT (8-0=8 Damage) _________________
"Be yourself, everyone else is already taken." |
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Clonkinator Master Frying Pen (Moderator)


Joined: 03 Nov 2007 Age: 16 Posts: 3074 Location: Germany
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Posted: Mon May 12, 2008 11:00 am Post subject: |
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| Code: | Gold: 336
HP: 23/ 23 MP: 07/ 10 Front Konaru, lv02 (Samurai, AoD)
HP: 10/ 26 MP: 14/ 14 Front Coco, lv02 (DragonSlayer, Axel)
HP: 23/ 23 MP: 09/ 13 Cover Oz, lv03 (Elf Archer, Penguin)
HP: 09/ 09 MP: 09/ 27 Cover Leonard, lv02 (Warlock, Chainsaw)
~ Effects ~
Konaru: Boomerang (+1 att to shuriken, return if hit) (4 turns)
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| Code: | Enemies:
HP: 03/ 09 MP: 00/ 03 Front Goblin(1)
HP: 09/ 09 MP: 00/ 03 Front Goblin(2)
HP: 09/ 09 MP: 00/ 03 Front Goblin(3)
HP: 06/ 09 MP: 00/ 03 Front Goblin(4)
HP: 09/ 09 MP: 03/ 03 Front Goblin(5)
Goblin(6)
HP: 09/ 09 MP: 03/ 03 Front Goblin(7)
HP: 01/ 18 MP: 02/ 06 Cover Goblin Marshal
~ Effects ~
Goblin(5): Leadership (att +3, dod +3) (2 turns)
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@Chainsaw: Arrrgh, you're right.
Changed it.
Goblin Marshal uses *Leadership (2 MP)* on Goblin(5).
Goblin(1) uses *Goblin-Punch (3 MP)* on Coco: 7-6=1 vs. 11+0=11 ---> MISS
Goblin(2) attacks Konaru: 3-3=0 vs. 10+3=13 ---> MISS
Goblin(3) attacks Coco: 19-3=16 vs. 6+0=6 ---> HIT (6-2=4 Damage)
Goblin(4) uses *Goblin-Punch (3 MP)* on Coco: 4-6=-2 vs. 17+0=17 ---> MISS
Goblin(5) attacks Konaru: 12+0=12 vs. 12+3=15 ---> MISS
Goblin(7) attacks Coco: 16-3=13 vs. 11+0=11 ---> HIT (6-2=4 Damage) _________________ Yes, it's true. I fail. Epicly so. |
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Agent of Dread lolwut?? (Moderator)


Joined: 23 Sep 2007 Age: 11 Posts: 4347 Location: FACEPLANT
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Posted: Mon May 12, 2008 11:02 am Post subject: |
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Konaru, level 2 Samurai (Front)
HP: 23/23
MP: 02/10 [-5]
XP: 262/300
AP: 17
ATK: 5
DEF: 3
Weapon: Katana (5 ATK)
Off-hand: Shuriken (Ranged: 2 ATK, 5/20) [-5]
Armor: Leather padding (3 DEF)
Items:
Spare Bag of Shuriken: 19/20
Red Potion
Food Ration
Skills:
- Flurry: A rapid 5-shot attack in MELEE ONLY (5 MP)
- Boomerang (3 MP) Grants +1 to accuracy of Shuriken (which also return after hitting, but not if they miss) for 5 turns.
- True Shot: An unmissable attack in chosen body part for +1 ATK (4 MP)
Abilities:
- Piercing Eye: Can see in the dark.
Power: +1
Dextery: +5
Wisdom: -1
Intelligence: -2
Attacking: +4
Dodging: +3
Casting: -5
Resistance: -5
"Dang!"
I use Flurry on the Goblin Marshall.
3+4=7 vs. 7-1=6 ---> HIT (5-0=5 Damage)
Since your target is dead already, you stop your attack. _________________ FACEPLANT |
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Axel The Lord of Ducks


Joined: 25 Sep 2007 Age: 10 Posts: 1672 Location: Hyrule
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Posted: Mon May 12, 2008 11:02 am Post subject: |
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Coco, Level 2 DragonSlayer
HP: 10/26
MP: 14/14
XP: 177/300
AP: 7
Atk: 8
Def: 2
Weapon: Dragon Blade (8 Atk)
Armor: Basic DragonSlayer Armor (2 Def)
Items (0/5):
-None-
Skills:
Dragon Beam (5 AP, 3 MP): Ranged Attack. 5 Atk, 2x damage on lizards and dragons. Works well with the ability, "Reptilian Bonus".
Abilities:
Reptilian Bonus (13+10 AP): Always does 2x damage on lizards and dragons.
Dice:
Power: +4
Dexterity: -4
Wisdom: -2
*Intelligence: +3
Attacking: +4
Dodging: +/- 0
Casting: -4
Resistance: -1
[EDIT]: Nevermind.
"One more time and I'll move to cover."
I swing at Goblin (1).
14+4=18 vs. 7-3=4 ---> HIT (8-0=8 Damage) _________________
"Be yourself, everyone else is already taken." |
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