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woodmouse Lord of Draconians


Joined: 19 Apr 2008 Age: 13 Posts: 2772 Location: Finland
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Posted: Mon Apr 28, 2008 2:53 pm Post subject: |
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I think too that archeologist should be unlockable... And I think angel should be unlockable too. I know, I said it before, just can't remember when and where... But just like I said before, is it possible to make the starter module for angel would be unlocked when G'nome starter, Healer starter and Paladin starter are completed? _________________
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4165 Location: Midwestern US
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Posted: Mon Apr 28, 2008 3:00 pm Post subject: |
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That's too easy though.
It should be a fairly hard-to-get class. _________________
+ PurpleSquerkle
--My website--
Latest update= 6/19/08; New music.
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woodmouse Lord of Draconians


Joined: 19 Apr 2008 Age: 13 Posts: 2772 Location: Finland
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Posted: Mon Apr 28, 2008 3:22 pm Post subject: |
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Like when you have completed the modules I said before and both Catacomb levels and Abyss levels and all palaces? _________________
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Clonkinator Master Frying Pen (Moderator)


Joined: 03 Nov 2007 Age: 15 Posts: 3039 Location: Germany
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Posted: Mon Apr 28, 2008 3:28 pm Post subject: |
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Nah... You should be able to obtain most classes before finishing the game, in my opinion. How about unlocking it if you manage to kill all enemies in the healer starter (including the ghouls, with holy damage), and complete it without respawning? ...oh well, that would be too easy. I think we should add some super-secret secret room into either the paladin or the healer starter that contains some very tough enemy and/or puzzle, but also some super-secret item that unlocks the angel starter. _________________ Yes, it's true. I fail. Epicly so. |
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woodmouse Lord of Draconians


Joined: 19 Apr 2008 Age: 13 Posts: 2772 Location: Finland
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Posted: Mon Apr 28, 2008 3:49 pm Post subject: |
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The supersecret room to Healer starter! I don't know how to make the doors... How can I make doors so they open somehow? When I place doors somewhere, I can just walk throught them like they wouldn't exist. Can someone tell how can I make doors? _________________
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Zefz Lead Designer


Joined: 16 Sep 2007 Posts: 2179 Location: Norway
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Posted: Mon Apr 28, 2008 4:24 pm Post subject: |
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Doors are used along with passages. When placing a door, you also need to assign a passage to it and use passage.txt to create the passage where you place the door. _________________ http://egoboo.sourceforge.net
"The pen is mightier than the sword- IF it is sharpened, dipped in poison and thrown really really hard at your target. But seriously, you are better off with a sword." |
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4165 Location: Midwestern US
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Posted: Mon Apr 28, 2008 6:43 pm Post subject: |
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A "reserve list" has been added now. _________________
+ PurpleSquerkle
--My website--
Latest update= 6/19/08; New music.
{new Squerkle coming as soon as I stop being lazy} |
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woodmouse Lord of Draconians


Joined: 19 Apr 2008 Age: 13 Posts: 2772 Location: Finland
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Posted: Wed Apr 30, 2008 6:35 pm Post subject: |
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Female wizard. Here:
http://www.mediafire.com/?j0xz0c20yjo
(I know, it is not good, but, well, I made it again, when Zefz and Hiroy said that we need more female classes, and I think so too... _________________
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4165 Location: Midwestern US
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Posted: Wed Apr 30, 2008 7:22 pm Post subject: |
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Well, that's just like an alternate version of an actual class. Not a new one....
I actually did a thread related to this before....
We already are going to have several new female classes, actually. _________________
+ PurpleSquerkle
--My website--
Latest update= 6/19/08; New music.
{new Squerkle coming as soon as I stop being lazy} |
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woodmouse Lord of Draconians


Joined: 19 Apr 2008 Age: 13 Posts: 2772 Location: Finland
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Posted: Wed Apr 30, 2008 7:25 pm Post subject: |
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And we should make female versions of the old classes too. Because when you change the gender thing to female... And like that. _________________
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4165 Location: Midwestern US
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Posted: Wed Apr 30, 2008 9:35 pm Post subject: |
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| woodmouse wrote: | | And we should make female versions of the old classes too. Because when you change the gender thing to female... And like that. |
Yeah, it's been discussed before.
Frankly, I don't really like the idea.
I kind of like how we have these well-defined classes. I think it's better to make them less customizable, but have a TON of them!
(And if all of the ones we have planned get done, we'll have more playable characters than SSBB! ) _________________
+ PurpleSquerkle
--My website--
Latest update= 6/19/08; New music.
{new Squerkle coming as soon as I stop being lazy} |
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woodmouse Lord of Draconians


Joined: 19 Apr 2008 Age: 13 Posts: 2772 Location: Finland
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Posted: Thu May 01, 2008 6:50 pm Post subject: |
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But we need a female adventurer. It is in the DEV pack, so... We need it. Who made it btw? _________________
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4165 Location: Midwestern US
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Posted: Thu May 01, 2008 7:12 pm Post subject: |
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| woodmouse wrote: | | But we need a female adventurer. It is in the DEV pack, so... We need it. Who made it btw? |
That was supposed to be a ranger, I believe. _________________
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--My website--
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{new Squerkle coming as soon as I stop being lazy} |
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woodmouse Lord of Draconians


Joined: 19 Apr 2008 Age: 13 Posts: 2772 Location: Finland
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Posted: Thu May 01, 2008 7:13 pm Post subject: |
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I mean that. _________________
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4165 Location: Midwestern US
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Posted: Thu May 01, 2008 8:02 pm Post subject: |
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Well then, it's not really a female adventurer, right? _________________
+ PurpleSquerkle
--My website--
Latest update= 6/19/08; New music.
{new Squerkle coming as soon as I stop being lazy} |
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