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Clonkinator Master Frying Pen (Moderator)


Joined: 03 Nov 2007 Age: 16 Posts: 3074 Location: Germany
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Posted: Mon Apr 21, 2008 1:16 pm Post subject: |
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| PurpleSquerkle wrote: | | Oh, and would this be better under Development? |
Yeah, I think so, so I moved it.
Note to Zefz: I can't do anything moderator-like in the new forum section (development) anymore... No editing posts, no locking, no moving, no splitting, no nothing...  _________________ Yes, it's true. I fail. Epicly so.
Last edited by Clonkinator on Mon Apr 21, 2008 1:18 pm; edited 1 time in total |
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woodmouse Skinner


Joined: 19 Apr 2008 Age: 14 Posts: 3070 Location: Finland
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Posted: Mon Apr 21, 2008 1:17 pm Post subject: |
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Alchemist! Alchemist! I also think that Alchemist wolud be better name than Inventor... _________________
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4370 Location: Midwestern US
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Posted: Mon Apr 21, 2008 1:23 pm Post subject: |
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| Clonkinator wrote: |
Note to Zefz: I can't do anything moderator-like in the new forum section (development) anymore... No editing posts, no locking, no moving, no splitting, no nothing...  |
Mwahahaha! You are POWERLESS!
Anyway. Moderation works by forum section. You aren't in charge of the new ones yet, because Zefz forgot to assign you to it. _________________
+ PurpleSquerkle
--My website--
Latest update= 7/15/08; Three new midi loops.
{new Squerkle coming as soon as I stop being lazy} |
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Clonkinator Master Frying Pen (Moderator)


Joined: 03 Nov 2007 Age: 16 Posts: 3074 Location: Germany
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Posted: Mon Apr 21, 2008 1:39 pm Post subject: |
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| PurpleSquerkle wrote: | | Clonkinator wrote: |
Note to Zefz: I can't do anything moderator-like in the new forum section (development) anymore... No editing posts, no locking, no moving, no splitting, no nothing...  |
Mwahahaha! You are POWERLESS!
Anyway. Moderation works by forum section. You aren't in charge of the new ones yet, because Zefz forgot to assign you to it. |
Yeah, I thought so, that's why I mentioned it. _________________ Yes, it's true. I fail. Epicly so. |
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woodmouse Skinner


Joined: 19 Apr 2008 Age: 14 Posts: 3070 Location: Finland
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Posted: Mon Apr 21, 2008 2:44 pm Post subject: |
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What classes are in the most hurry? _________________
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4370 Location: Midwestern US
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Posted: Mon Apr 21, 2008 4:09 pm Post subject: |
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Basically, the priority is highest on the ones higher on the list, I think.
Well, not really, but the categories that are higher on the list, at least.
Like the "unfinished" ones only need a little bit more work, so they're probably top priority. The "planned" ones have little or no work done, so they're not really important.
Actually, I'm going to go back and organize them by priority; that might be a good idea.
Also, I'm going to post suggested unlocking requirements for anything above "in progress."
EDIT: I posted the unlocking requirements. Coming up with them got me really excited! Unlocking new classes should be a lot of fun!
It will require some changes to the game's source though. For instance, the "complete within a certain time" won't be possible without the addition of scripting that accesses the system time (which Zefz said shouldn't be too hard to add).
Oh, and also, I think Zombor should be very hard to unlock. The tombstone should take about a hundred hits to break open or whatever, so that it seems like you're not actually doing anything to it. It should be super-secret! _________________
+ PurpleSquerkle
--My website--
Latest update= 7/15/08; Three new midi loops.
{new Squerkle coming as soon as I stop being lazy} |
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Zefz Lead Designer


Joined: 16 Sep 2007 Posts: 2305 Location: Norway
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Posted: Mon Apr 21, 2008 4:43 pm Post subject: |
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With the new Quest System the unlocking of secret modules after meeting specific requirements is even more easy  _________________ http://egoboo.sourceforge.net
"The pen is mightier than the sword- IF it is sharpened, dipped in poison and thrown really really hard at your target. But seriously, you are better off with a sword." |
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4370 Location: Midwestern US
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Posted: Mon Apr 21, 2008 6:14 pm Post subject: |
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Yeah. It's just that some of those requirements are complicated, like the need to beat something within a certain amount of time.
Speaking of which, I'm going to go do some "research." I'll start a new character sometime and beat the Sand Palace with it, and see how long it takes me. More people can do it, too, and we can get a good idea of what a reasonable limit for the unlocking of the Archaeologist is.
Unless people think he should be unlocked another way. But I think it's a cool idea. _________________
+ PurpleSquerkle
--My website--
Latest update= 7/15/08; Three new midi loops.
{new Squerkle coming as soon as I stop being lazy} |
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Clonkinator Master Frying Pen (Moderator)


Joined: 03 Nov 2007 Age: 16 Posts: 3074 Location: Germany
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Posted: Mon Apr 21, 2008 6:22 pm Post subject: |
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Sure, why not, time limits sure make things more interesting!
I usually don't spend much more than 10 minutes in the sand palace... And I'm playing slooowly... I'm pretty certain that with a few golden keys from the shadow palace or a book of unlock, as well as some nice, strong weapon, you can beat the whole thing in less than two minutes. I've done it a few times already. You can just hardly pick anything up then, but if you get a new class as a reward, it's more than okay in my opinion. _________________ Yes, it's true. I fail. Epicly so. |
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4370 Location: Midwestern US
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Posted: Mon Apr 21, 2008 6:29 pm Post subject: |
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Yeah, it should be something short. I'm going to try speedrunning it now. I haven't played Egoboo in a while, hmm...
EDIT: OK, I'm back. I was using a "fresh" character (Cobol), and I died too much. I was having to deal with friction/particle bugs, though; I should get the latest stable version.
At any rate, I'm thinking about eight (or maybe six) minutes is reasonable. So the first time through, you wouldn't be able to make it, but if you came back later you could. _________________
+ PurpleSquerkle
--My website--
Latest update= 7/15/08; Three new midi loops.
{new Squerkle coming as soon as I stop being lazy} |
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Axel The Lord of Ducks


Joined: 25 Sep 2007 Age: 10 Posts: 1672 Location: Hyrule
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Posted: Tue Apr 22, 2008 11:13 am Post subject: Re: Class list |
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| PurpleSquerkle wrote: |
Ninja {by ???}: Unlocked by beating the Shadow palace in a certain amount of time. |
I actually completed a Ninja class and gave it to Zefz. Was it ever put in?
So....
| Quote: |
Ninja {by Axel}: Unlocked somehow, someway. Maybe when you beat Shadow Palace 5 times? |
_________________
"Be yourself, everyone else is already taken." |
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4370 Location: Midwestern US
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Posted: Tue Apr 22, 2008 12:19 pm Post subject: Re: Class list |
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| Axel wrote: | | PurpleSquerkle wrote: |
Ninja {by ???}: Unlocked by beating the Shadow palace in a certain amount of time. |
I actually completed a Ninja class and gave it to Zefz. Was it ever put in?
So....
| Quote: |
Ninja {by Axel}: Unlocked somehow, someway. Maybe when you beat Shadow Palace 5 times? |
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Is it really really complete? Because by Pirate, Druid, and Cobol are pretty much "complete" too. But they need stat balancing, unique weapons, etc. _________________
+ PurpleSquerkle
--My website--
Latest update= 7/15/08; Three new midi loops.
{new Squerkle coming as soon as I stop being lazy} |
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Zefz Lead Designer


Joined: 16 Sep 2007 Posts: 2305 Location: Norway
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Posted: Tue Apr 22, 2008 3:08 pm Post subject: |
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"Complete" is a term used when it is fully finished to be put in the game (Starter, equipment, etc. just see Squerkle's list). Else it is put in the DEV package (as it is now). _________________ http://egoboo.sourceforge.net
"The pen is mightier than the sword- IF it is sharpened, dipped in poison and thrown really really hard at your target. But seriously, you are better off with a sword." |
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4370 Location: Midwestern US
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Posted: Tue Apr 22, 2008 3:16 pm Post subject: |
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Speaking of completion, are you going to set up the new website?  _________________
+ PurpleSquerkle
--My website--
Latest update= 7/15/08; Three new midi loops.
{new Squerkle coming as soon as I stop being lazy} |
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Zefz Lead Designer


Joined: 16 Sep 2007 Posts: 2305 Location: Norway
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Posted: Tue Apr 22, 2008 3:18 pm Post subject: |
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Im watching something on tv right now... and I need to eat life calls  _________________ http://egoboo.sourceforge.net
"The pen is mightier than the sword- IF it is sharpened, dipped in poison and thrown really really hard at your target. But seriously, you are better off with a sword." |
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