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woodmouse Lord of Draconians


Joined: 19 Apr 2008 Age: 13 Posts: 2772 Location: Finland
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Posted: Tue Apr 29, 2008 2:18 pm Post subject: Angel and IDZS |
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I made up some items for the Angel:
http://www.mediafire.com/?11toxnzj0rb
Oldest^
And I have to ask... The IDZS things are so strange, so I just made the Angel's IDZS skill to ANGL, just like its IDZS type, so how do you others make so great IDZS!? I mean that I can only think about that ANGL... But what should the skill thing be? I thonk about AMAG, but I thought that it wouldn't be good...
I made more items for the Angel (What if we would make a small Angel town? I've been planning that and many of the items and objects are for that if we make it)
http://www.mediafire.com/?m2soso1oopy
This is old^
http://www.mediafire.com/?y4b1sj1y3zt
NEWEST UNTIL NOW^ _________________
Last edited by woodmouse on Wed Apr 30, 2008 2:10 pm; edited 1 time in total |
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Zefz Lead Designer


Joined: 16 Sep 2007 Posts: 2179 Location: Norway
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Posted: Tue Apr 29, 2008 2:20 pm Post subject: |
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If you do not know, write [NONE].
But its main should be [HUMA], because she is humanoid.
Class should be [ANGE] for angel.
Skill? I would say divine magic.
Special? [GOOD] for good aligned effects to work.
Hate IDSZ? [DEMO) of course  _________________ http://egoboo.sourceforge.net
"The pen is mightier than the sword- IF it is sharpened, dipped in poison and thrown really really hard at your target. But seriously, you are better off with a sword." |
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penguinflyer5234 Penguin King

Joined: 01 Feb 2008 Age: 14 Posts: 1536 Location: Somewhere in this universe.
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Posted: Tue Apr 29, 2008 2:24 pm Post subject: |
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She is based off the elf though... (Can you change the icon*.bmp to look less like an elf?) _________________
Play Frozen Bubble |
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woodmouse Lord of Draconians


Joined: 19 Apr 2008 Age: 13 Posts: 2772 Location: Finland
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Posted: Tue Apr 29, 2008 2:26 pm Post subject: |
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The Angel is male... And... Well... Here are the IDZS:
IDSZ Parent : [HUMA]
IDSZ Type : [ANGL]
IDSZ Skill : [ANGL]
IDSZ Special : [NONE]
IDSZ Hate : [UNDE]
IDSZ Vulnie : [NONE]
And I think that the skill can't be divine magic, because the Angel is more fighting-type and he has to have his own weapons and makes him more unique... But I don't know... And I can change them if you others want it... _________________
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Zefz Lead Designer


Joined: 16 Sep 2007 Posts: 2179 Location: Norway
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Posted: Tue Apr 29, 2008 2:28 pm Post subject: |
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Skill should not be [ANGL], unless you plan to make specific items only usable by the angel which requires the [ANGL] skill.
Special IDSZ should be [GOOD]. _________________ http://egoboo.sourceforge.net
"The pen is mightier than the sword- IF it is sharpened, dipped in poison and thrown really really hard at your target. But seriously, you are better off with a sword." |
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woodmouse Lord of Draconians


Joined: 19 Apr 2008 Age: 13 Posts: 2772 Location: Finland
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Posted: Tue Apr 29, 2008 2:59 pm Post subject: |
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Download the FOR THE ANGEL thing... There ARE items only HE can use... And I change the [NONE] to [GOOD]...
http://www.mediafire.com/?ebxbgndzoka
And most of them are for the town I am thinking about, so, if we make a town they would go there, if we don't they're useless... And most of them are... baaaaad...
Oops. Most of the monsters cause the game crash if you try to jump... Well, just change the jump number to 0 if you don't want to crash the game...  _________________
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4165 Location: Midwestern US
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Posted: Tue Apr 29, 2008 3:50 pm Post subject: |
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Skill should be divine magic, of course! _________________
+ PurpleSquerkle
--My website--
Latest update= 6/19/08; New music.
{new Squerkle coming as soon as I stop being lazy} |
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woodmouse Lord of Draconians


Joined: 19 Apr 2008 Age: 13 Posts: 2772 Location: Finland
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Posted: Tue Apr 29, 2008 3:53 pm Post subject: |
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NOOOOO! Why? Then there can not be items only Angel can use, and if there are not, the Angel is not so unique! And I want him unique...  _________________
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4165 Location: Midwestern US
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Posted: Tue Apr 29, 2008 3:54 pm Post subject: |
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Well, true....
But he should at least use divine mana and have the basic healing touch, right? _________________
+ PurpleSquerkle
--My website--
Latest update= 6/19/08; New music.
{new Squerkle coming as soon as I stop being lazy} |
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woodmouse Lord of Draconians


Joined: 19 Apr 2008 Age: 13 Posts: 2772 Location: Finland
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Posted: Tue Apr 29, 2008 3:55 pm Post subject: |
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How can I make ONLY the LEFT hand HEAL? _________________
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4165 Location: Midwestern US
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Posted: Tue Apr 29, 2008 3:55 pm Post subject: |
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Why would you want to do that?  _________________
+ PurpleSquerkle
--My website--
Latest update= 6/19/08; New music.
{new Squerkle coming as soon as I stop being lazy} |
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woodmouse Lord of Draconians


Joined: 19 Apr 2008 Age: 13 Posts: 2772 Location: Finland
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Posted: Tue Apr 29, 2008 3:58 pm Post subject: |
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Because the right hand is for punching, of course. And he is more fighterm so what if I make an Angel Healer? _________________
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4165 Location: Midwestern US
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Posted: Tue Apr 29, 2008 4:03 pm Post subject: |
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I wouldn't make more than one Angel class.
And anyway, NOBODY uses punching. There's no point if you have a weapon.
Although the Werewolf, Monk, and Martial Artist classes were going to excel in unarmed combat.
Ooh, those last two aren't in reserve yet. I'll put them in. _________________
+ PurpleSquerkle
--My website--
Latest update= 6/19/08; New music.
{new Squerkle coming as soon as I stop being lazy} |
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woodmouse Lord of Draconians


Joined: 19 Apr 2008 Age: 13 Posts: 2772 Location: Finland
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Posted: Tue Apr 29, 2008 4:05 pm Post subject: |
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Well, what is the IDZS for the heal thing? _________________
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 17 Posts: 4165 Location: Midwestern US
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Posted: Tue Apr 29, 2008 4:06 pm Post subject: |
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Actually, come to think of it, I'm not sure there is one.
Relics for Healers and Paladins determine whether they can be used by class, if I'm not mistaken.
As far as healing touch goes, that's done through particles and scripting. _________________
+ PurpleSquerkle
--My website--
Latest update= 6/19/08; New music.
{new Squerkle coming as soon as I stop being lazy} |
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