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The Legend of Egoboo Sporks of Yore
Alchemist dropped, Viking started...
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Maxaxle
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PostPosted: Sun Nov 25, 2007 6:50 am    Post subject: Alchemist dropped, Viking started... If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Forget the Alchemist (I need a lotta potions), I'm starting on a Viking (warrior), and all it needs are:
-A FINISHED double-axe
-A Basic Axe
-A Battle "bearded" Axe
-A Wooden Buckler with an unusual design
-MAYBE: A shorter, lighter sword with no (or almost no) "side things"
-MAYBE: A War Bow that requires 12+ Strength
-MAYBE: A large Viking boat that would be at a city in the snowiest lands of Bishopia.
All I need to know:
-What should the special ability be?
-What should the Viking have for armor besides chainmail, cotton clothing, leather helmets, or steel helmets? (no horned helmets)
Also, it should NOT be able to use any ranged weapons besides spears and bows (including the War Bow)
More info on Vikings:
http://en.wikipedia.org/wiki/Viking
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lolwut?? (Moderator)
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Joined: 23 Sep 2007
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PostPosted: Sun Nov 25, 2007 2:10 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Not bad, not bad at all.
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Maxaxle
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PostPosted: Sun Nov 25, 2007 11:02 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Very Happy Thanks! Oh, and I'm uploading what I have now, in unsaved format (the kind that is put in a starter module). Just take out the names you don't want. An example of a name would be Eric Ironlegs Laughing .
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lolwut?? (Moderator)
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PostPosted: Tue Nov 27, 2007 2:12 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Rofl
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Maxaxle
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PostPosted: Thu Nov 29, 2007 10:10 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Yes. Now download it. I COMMAND YOU!!! Twisted Evil

Rofl
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PurpleSquerkle
Supreme Cookiemancer
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Joined: 28 Oct 2007
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PostPosted: Wed Dec 05, 2007 4:38 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

WHAT? A VIKING! NOOOOO, YOU FIEND!!!
Now what am I to do with the whole berserker thing... Sad
Well, go ahead; like I always say, it takes one off my list. Plus, I'm getting to do plenty of viking stuff whatwith my new game I'm making (see my website, link in the signature).
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Maxaxle
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PostPosted: Wed Dec 05, 2007 4:52 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Beserker=Crazy warrior that can use anything
Viking=Warrior without jousting abilities that uses swords, axes, and wooden bucklers.
This one prefers to use axes and bucklers and whatever else is around him. Very resourceful and pretty quick and a little weaker than the Soldier but is slightly more dexterous. He might have the ability to have a "long arm", as in grab any object within reach if an enemy is close, but not in attacking range.
Things he CAN use:
-Axes/Pickaxes/etc. overhand weapon (really good with these)
-Swords (better than maces, worse than axes)
-Maces/Warhammers (not really good at these, though)
Things he CAN'T use:
-Poisoned stuff (They might be against (Nordic?) religion, but he's too clumsy for these)
-Whips (He's CLUELESS Razz )
-Crossbows (again: CLUELESS Laughing )
-Ninjastars, Spears, Magic (too clumsy, and no mana-or clue Rofl )
-Jousting Sticks...er...Lances (He isn't a Knight, you know!)
-Gonnes (of course)
-Bombs (duh Rolling Eyes )
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PurpleSquerkle
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PostPosted: Wed Dec 05, 2007 1:47 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Yes; but while not all vikings were berserkers, all berserkers were vikings, which means I couldn't do one now. As such, I highly suggest a horned helmet. No, vikings never wore horns on their helmets, but since when have we tried to make this a realistic game?!
At any rate, I don't care that much; I'm having way more fun with vikings than I even should already, and I already similarly stole the pirate, so I'm fine.
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bgbirdsey
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Joined: 25 Sep 2007
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PostPosted: Wed Dec 05, 2007 3:35 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Quote:
No, vikings never wore horns on their helmets


Not quite true. Ancient vikings did, but they were over all of that by their Golden Age.

On another note, maybe "bezerker" should just be an ability, rather than a separate class? The legends of fierce bezerker warriors are usually so tied to the vikings... (Unless you are a wookie!)
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PurpleSquerkle
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PostPosted: Wed Dec 05, 2007 5:36 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

...or a yeti. But there already is a potion or spell or something; on the old wiki and I believe in Bishopia now? Maybe not.
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Maxaxle
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PostPosted: Wed Dec 05, 2007 11:45 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

bgbirdsey wrote:
Quote:
No, vikings never wore horns on their helmets


Not quite true. Ancient vikings did, but they were over all of that by their Golden Age.

On another note, maybe "bezerker" should just be an ability, rather than a separate class? The legends of fierce bezerker warriors are usually so tied to the vikings... (Unless you are a wookie!)

Laughing Well, yeah, that's a pretty good idea. In fact, maybe Purple should make the Viking...with Beserker as its special level cap/high-experience bonus! Ability to use axes and swords and other stuff even faster than usual, right...?
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bgbirdsey
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PostPosted: Thu Dec 06, 2007 12:15 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Bezerk usually implies damage bonus + invulnerability to demoralization. It should probably have decreased armor since you are focusing all of your energies on attacking.

Often, the ability is not controlled of the player, but just happens when you take enough damage / nearly die...
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PurpleSquerkle
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PostPosted: Thu Dec 06, 2007 4:58 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Nah, you do it; I'm doing a lot already.
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Zefz
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PostPosted: Thu Dec 06, 2007 7:43 am    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

Beserk should autmatically attack with the players weapons when he is close to enemies (PressTargetLatchButton). Maybe we should also enable friendly fire somehow while in berserk.

Increased hp, attack speed but continous hp drain is one way to do the bonuses. Maybe berserk is automatically activated after killing 2-3 monsters within a short period of time, and remains active for as long you keep killing monsters.
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PurpleSquerkle
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PostPosted: Thu Dec 06, 2007 2:32 pm    Post subject: If a post contains some illegal issues you may abuse on it - just click Abuse and fill the form Reply with quote

That would be a good idea; a character that has to keep killing monsters, sort of how the werewolf would be if it ever gets a model...
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