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penguinflyer5234 Penguin King

Joined: 01 Feb 2008 Age: 16 Posts: 1684 Location: Somewhere
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Posted: Sun Jun 01, 2008 4:09 pm Post subject: 2.6.3 bugs. |
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Unresolved bugs:
- In the crypt, if you destroy the red idol, the message says "A stone idol destroyed a statue..."
- At the bishopia graveyard, the sign says "Bishopa graveyard".
- At the bishopia graveyard, some tombstones have the same messages, like "here lies Spyro, the great". There were two Spyros?
- In the crypt, Ulna Bone throwers can smash the idols with their projectiles.
- In Bishopia Capital, if you make a crime, the Guard Captain just stands in there and I go bump him, nothing happens, except that the trapdoor opens...
- Bats can get caught in bear traps...
- "Ollipekka" in the gravestones is written as "Ollipeka"
- If you identify a Crusader shield in Bishopia, whenever you pick one up, it says "This is the entrance to the royal catacombs".
- When wand of missile's missiles explode the particle on the top of the weapon (the blue ball) stays in the place where it exploded.
- If you export when holding another character's Iron ball, the ball will be
attached to you when you Import.
- The Warlock shopkeeper in Zippy bleeds wooden stakes...
- If you kill a bowman guard in Bishopia, he always reloads his weapon right before he drops it...
Original Post:
Some bugs I found in Egoboo 2.6.3:
1. The tile mimics die like one second after they appear!
2. The second time I clicked on Load Existing Player I get no modules! (Didn't restart Egoboo)
Edit: Also does that with New Player.
Any more? _________________ Donna Noble has left the library. Donna Noble has been saved.
Last edited by penguinflyer5234 on Mon Jun 16, 2008 4:38 pm; edited 3 times in total |
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Chainsaw Lumberjack


Joined: 20 Oct 2007 Age: 16 Posts: 2378 Location: Israel
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Posted: Sun Jun 01, 2008 4:44 pm Post subject: |
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I don't have bug #1.
Second Post:
You can't buy armor in Zippy, I opened up an armor chest with my rogue and it said "This chest has armor in it, but it's for a Rogue."
I haven't tested this with other classes yet. _________________ "To err is human, to really mess up requires a computer."
Chainsaw's Cell [Last update: 27th May '08]
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penguinflyer5234 Penguin King

Joined: 01 Feb 2008 Age: 16 Posts: 1684 Location: Somewhere
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Posted: Sun Jun 01, 2008 4:51 pm Post subject: |
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I used a Soldier and an Adventurer and it worked. _________________ Donna Noble has left the library. Donna Noble has been saved.
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woodmouse Skinner


Joined: 19 Apr 2008 Age: 15 Posts: 3073 Location: Finland
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Posted: Sun Jun 01, 2008 4:56 pm Post subject: |
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| Chainsaw wrote: | | I don't have bug #1. |
Me neither. _________________
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Zefz Lead Designer


Joined: 16 Sep 2007 Posts: 2306 Location: Norway
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Posted: Sun Jun 01, 2008 4:58 pm Post subject: |
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Oh that armor bug is fixed. Rogues weren't supposed to be able to buy armors in Zippy.
We could add a new armor type instead, such as Centaur or Hobgoblin (Whichever gets finished first!) _________________ http://egoboo.sourceforge.net
"The pen is mightier than the sword- IF it is sharpened, dipped in poison and thrown really really hard at your target. But seriously, you are better off with a sword." |
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Chainsaw Lumberjack


Joined: 20 Oct 2007 Age: 16 Posts: 2378 Location: Israel
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Posted: Sun Jun 01, 2008 5:11 pm Post subject: |
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In the zombor starter, whenever someone uses a wand, the blue round Jewel particle stays in mid air where it was swung. _________________ "To err is human, to really mess up requires a computer."
Chainsaw's Cell [Last update: 27th May '08]
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 18 Posts: 4370 Location: Midwestern US
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Posted: Sun Jun 01, 2008 6:21 pm Post subject: |
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| Zefz wrote: | Oh that armor bug is fixed. Rogues weren't supposed to be able to buy armors in Zippy.
We could add a new armor type instead, such as Centaur or Hobgoblin (Whichever gets finished first!) |
Thanks, that bug was really irritating my brother, who was trying to level a Rogue character (me, I have the fourth level armor fro the heist now ).
It was in the last release, too.
I would figure Hobgoblin comes first, but wouldn't it be weird to have something in Zippy? I figured he'd kind of be later in the game (unlockingwise, I mean), when there'd be other places to get things.
Of course, this is up to whoever is good with items, as I still would like a few done.
Also, he needs a starter. Oh, and his flight ability.
I'm working on the Vampyre currently, as you all have probably heard before. It should actually be done pretty soon, but I still need skinning done. It's really just a matter of moving the things around on the file. Not complicated at all; the only reason I can't do it is because the program is being dumb for me!
But why not the Archaeologist? He's the farthest along, isn't he? _________________
+ PurpleSquerkle
--My website--
Latest update= 7/15/08; Three new midi loops.
{new Squerkle coming as soon as I stop being lazy} |
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woodmouse Skinner


Joined: 19 Apr 2008 Age: 15 Posts: 3073 Location: Finland
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Posted: Sun Jun 01, 2008 6:45 pm Post subject: |
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Angel... I mean, it's finished. Not in the game, though...  _________________
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Zefz Lead Designer


Joined: 16 Sep 2007 Posts: 2306 Location: Norway
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Posted: Sun Jun 01, 2008 6:46 pm Post subject: |
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Oh yes.. the archie. Guess he will be first  _________________ http://egoboo.sourceforge.net
"The pen is mightier than the sword- IF it is sharpened, dipped in poison and thrown really really hard at your target. But seriously, you are better off with a sword." |
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woodmouse Skinner


Joined: 19 Apr 2008 Age: 15 Posts: 3073 Location: Finland
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Posted: Sun Jun 01, 2008 6:47 pm Post subject: |
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Maybe. He is in 2.6.3b? _________________
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 18 Posts: 4370 Location: Midwestern US
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Posted: Sun Jun 01, 2008 7:14 pm Post subject: |
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No, he's not.
Oh, and I think the Angel should be a late-game class, too.
Because, think about it; everyone's going to see the "it's for ____" message, even if they haven't unlocked that class.
So the more "secret" ones should be later in the game.
I think it'd be cool for people who don't know about them, you know: They're going through a dungeon, and all the sudden they find armor for another character, and it's like "Whoah, there's a (Vampyre/Angel/Hobgoblin/etc.)?! COOL!" _________________
+ PurpleSquerkle
--My website--
Latest update= 7/15/08; Three new midi loops.
{new Squerkle coming as soon as I stop being lazy} |
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woodmouse Skinner


Joined: 19 Apr 2008 Age: 15 Posts: 3073 Location: Finland
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Posted: Sun Jun 01, 2008 7:19 pm Post subject: |
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Oh, true. I know perfect place to get Angel: In the Abyss! _________________
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hiroy The Dark One


Joined: 30 Sep 2007 Posts: 703
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Posted: Sun Jun 01, 2008 11:48 pm Post subject: |
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Butcher did not seem to drop his key in Cat 1. _________________ Current Project
Egoboo: something [working title]
Preview
Story: Shredded
Chapters planned: None
Scapped
Motivation: 0% |
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PurpleSquerkle Supreme Cookiemancer


Joined: 28 Oct 2007 Age: 18 Posts: 4370 Location: Midwestern US
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Posted: Mon Jun 02, 2008 3:19 am Post subject: |
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I'm kinda disappointed with the new release.
I mean, don't get me wrong; all the new stuff is awesome, but it didn't fix major problems like the skill system, so it's kinda sad.
Ah well. Like I said; still cool.
(Oh, and I think the Crypt is a bit too much like the Healer starter....) _________________
+ PurpleSquerkle
--My website--
Latest update= 7/15/08; Three new midi loops.
{new Squerkle coming as soon as I stop being lazy} |
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woodmouse Skinner


Joined: 19 Apr 2008 Age: 15 Posts: 3073 Location: Finland
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Posted: Mon Jun 02, 2008 7:28 am Post subject: |
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Umm... Am I the only one or is the resolution a bit... low? And health bars and those are as big as in 2.2.2... It is like 2.2.2 in all ways... I mean, not modules, they won't work. Only sand Palace works... Other modules have PRESS SPACE TO RESPWN and camera in strange location...  _________________
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